Class: Gruesome::Z::Decoder
- Inherits:
-
Object
- Object
- Gruesome::Z::Decoder
- Defined in:
- lib/gruesome/z/decoder.rb
Overview
This is the instruction decoder
Instance Method Summary collapse
- #fetch ⇒ Object
-
#initialize(memory) ⇒ Decoder
constructor
A new instance of Decoder.
Constructor Details
#initialize(memory) ⇒ Decoder
Returns a new instance of Decoder.
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# File 'lib/gruesome/z/decoder.rb', line 23 def initialize(memory) @memory = memory @instruction_cache = {} @header = Header.new(@memory.contents) @abbreviation_table = AbbreviationTable.new(@memory) # For versions 1 and 2, there is a permanent alphabet @alphabet = 0 end |
Instance Method Details
#fetch ⇒ Object
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# File 'lib/gruesome/z/decoder.rb', line 33 def fetch pc = @memory.program_counter orig_pc = pc # Determine type and form of the operand # along with the number of operands # read first byte to get opcode opcode = @memory.force_readb(pc) pc = pc + 1 # opcode form is top 2 bits opcode_form = (opcode >> 6) & 3 operand_count = 0 operand_types = Array.new(8) { OperandType::OMITTED } operand_values = [] # SHORT if opcode_form == 2 # operand count is determined by bits 4 and 5 if ((opcode >> 4) & 3) == 3 operand_count = 0 opcode_class = OpcodeClass::OP0 else operand_count = 1 opcode_class = OpcodeClass::OP1 end operand_types[0] = (opcode >> 4) & 3 # opcode is given as bottom 4 bits opcode = opcode & 0b1111 # VARIABLE elsif opcode_form == 3 if (opcode & 0b100000) == 0 # when bit 5 is clear, there are two operands operand_count = 2 opcode_class = OpcodeClass::OP2 else # otherwise, there are VAR number operand_count = 8 opcode_class = OpcodeClass::VAR end # opcode is given as bottom 5 bits opcode = opcode & 0b11111 # EXTENDED elsif opcode == 190 # extended form opcode_class = OpcodeClass::EXT # VAR number operand_count = 8 # opcode is given as the next byte opcode = @memory.force_readb(pc) pc = pc + 1 # LONG else # there are always 2 operands operand_count = 2 opcode_class = OpcodeClass::OP2 # bit 6 of opcode is type of operand 1 type = opcode & 0b1000000 if type == 0 # 0 means small constant type = OperandType::SMALL else # 1 means variable type = OperandType::VARIABLE end operand_types[0] = type # bit 5 of opcode is type of operand 2 type = opcode & 0b100000 if type == 0 # 0 means small constant type = OperandType::SMALL else # 1 means variable type = OperandType::VARIABLE end operand_types[1] = type # opcode is given as bottom 5 bits opcode = opcode & 0b11111 end # We need the opcode and opcode_class to be combined opcode = (opcode << 3) | opcode_class # convert some moved opcodes if (@header.version <= 4) if opcode == Opcode::CALL_1N opcode = Opcode::NOT end end # handle VAR operands if opcode_form == 3 or opcode_class == OpcodeClass::VAR or opcode_class == OpcodeClass::EXT # each type for the operands is given by reading # the next 1 or 2 bytes. # # This byte contains 4 type descriptions where # the most significant 2 bits are the 0th type # and the least 2 are the 3rd type # # If a type is deemed omitted, every subsequent # type must also be omitted byte = @memory.force_readb(pc) pc = pc + 1 operand_types[0] = (byte >> 6) & 3 operand_types[1] = (byte >> 4) & 3 operand_types[2] = (byte >> 2) & 3 operand_types[3] = byte & 3 # Get the number of operands idx = -1 first_omitted = -1 operand_count = operand_types.inject(0) do |result, element| idx = idx + 1 if element == OperandType::OMITTED first_omitted = idx result elsif first_omitted == -1 result + 1 else # Error, OMITTED was found, but another type # was defined as not omitted # We will ignore result end end if opcode == Opcode::CALL_VS2 or opcode == Opcode::CALL_VN2 # Certain opcodes can have up to 8 operands! # These are given by a second byte byte = @memory.force_readb(pc) pc = pc + 1 operand_types[4] = (byte >> 6) & 3 operand_types[5] = (byte >> 4) & 3 operand_types[6] = (byte >> 2) & 3 operand_types[7] = byte & 3 # update operand_count once more operand_count = operand_types.inject(operand_count) do |result, element| idx = idx + 1 if element == OperandType::OMITTED first_omitted = idx result elsif first_omitted == -1 result + 1 else # Error, OMITTED was found, but another type # was defined as not omitted # We will ignore result end end end end # Retrieve the operand values operand_types = operand_types.slice(0, operand_count) operand_types.each do |i| if i == OperandType::SMALL or i == OperandType::VARIABLE operand_values << @memory.force_readb(pc) pc = pc + 1 elsif i == OperandType::LARGE operand_values << @memory.force_readw(pc) pc = pc + 2 end end # If the opcode stores, we need to pull the next byte to get the # destination of the result destination = nil if Opcode.is_store?(opcode, @header.version) destination = @memory.force_readb(pc) pc = pc + 1 end # The opcode may indicate that it's argument is a string literal if Opcode.has_string?(opcode, @header.version) str = "" # Now we read in 2-byte words until the most significant bit is set # We unencode them from the ZSCII encoding continue = true alphabet = 0 if (@header.version < 3) alphabet = @alphabet end result = @memory.force_readzstr(pc) pc = pc + result[0] chrs = result[1] # convert the string from ZSCII to UTF8 operand_types << OperandType::STRING operand_values << ZSCII.translate(@alphabet, @header.version, chrs, @abbreviation_table) # determine shift locks if (@header.version < 3) @alphabet = ZSCII.eval_alphabet(@alphabet, @header.version, chrs, @abbreviation_table) end end # If the opcode is a branch, we need to pull the offset info branch_destination = nil branch_condition = false if Opcode.is_branch?(opcode, @header.version) branch_offset = @memory.force_readb(pc) pc = pc + 1 # if bit 7 is set, the branch occurs on a true condition # false otherwise if (branch_offset & 0b10000000) != 0 branch_condition = true end # if bit 6 is clear, the branch offset is 14 bits (6 from first byte # and the 8 from the next byte) This is _signed_ if (branch_offset & 0b01000000) == 0 branch_offset = branch_offset & 0b111111 negative = (branch_offset & 0b100000) > 0 branch_offset = branch_offset << 8 branch_offset = branch_offset | @memory.force_readb(pc) if (negative) branch_offset = -(16384 - branch_offset) end pc = pc + 1 else # otherwise, the offset is simply the remaining 6 bits _unsigned_ branch_offset = branch_offset & 0b111111 end # calculate actual destination from the offset if branch_offset == 0 or branch_offset == 1 # a return branch_destination = branch_offset else branch_destination = pc + branch_offset - 2 end end # Create an Instruction class to hold this metadata inst = Instruction.new(opcode, operand_types, operand_values, destination, branch_destination, branch_condition, pc - orig_pc) # Store in the instruction cache @instruction_cache[orig_pc] = inst inst end |