Class: Ig3tool::GladeHelper
- Inherits:
-
Object
- Object
- Ig3tool::GladeHelper
show all
- Defined in:
- lib/ui/gladehelper.rb
Constant Summary
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- GLADE_DIR =
Pathname.new(__FILE__).parent.parent + "glade"
Instance Method Summary
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Constructor Details
#initialize(gladefile, toplevel = "window") ⇒ GladeHelper
Returns a new instance of GladeHelper.
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# File 'lib/ui/gladehelper.rb', line 8
def initialize (gladefile, toplevel = "window")
filename = GLADE_DIR + gladefile
@glade = GladeXML.new(filename.to_s, toplevel) {|h| method(h) }
@window = @glade.get_widget(toplevel)
@window.title += " - Ig3tool"
@window.move(169,0) @window.signal_connect("delete-event") do
@window.hide
true
end
@sounds = Hash.new
load_sounds
end
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Instance Method Details
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# File 'lib/ui/gladehelper.rb', line 87
def _get_widget(widget)
@glade.get_widget(widget)
end
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#add_window_colorer(combo, window) ⇒ Object
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# File 'lib/ui/gladehelper.rb', line 141
def add_window_colorer(combo, window)
combo.signal_connect("changed") do
saldo = 0
if combo.active_iter
debugger = combo.active_iter[1]
if debugger != "kas"
begin
saldo = $client.interne(debugger).saldo.to_i
rescue Exception => e
puts e.to_s + " - " + e.message
end
end
end
if saldo < 0
shade = [65535, 0, 0]
ratio = (saldo < -7500) ? 1 : Rational(saldo,(-75 * 100)) else
shade = [0, 65535, 0]
ratio = (saldo > 20000) ? 1 : Rational(saldo,(200 * 100))
end
ratio1 = 1 - ratio
base = Gtk::Widget.default_style.bg(Gtk::STATE_NORMAL)
window.modify_bg(Gtk::STATE_NORMAL,
Gdk::Color.new(
(base.red * ratio1 + shade[0] * ratio).to_i,
(base.green * ratio1 + shade[1] * ratio).to_i,
(base.blue * ratio1 + shade[2] * ratio).to_i))
end
end
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#load_sounds ⇒ Object
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# File 'lib/ui/gladehelper.rb', line 30
def load_sounds
sounddir = File.join(GLADE_DIR, "sound", "*.wav")
Dir.glob(sounddir).each do |wavfile|
key = File.basename(wavfile, ".wav")
@sounds[key] = File.basename(wavfile)
end
@sounds["cash"] = "cash2.wav"
@sounds["tetten"] = "shaglic1.wav"
@sounds["yeahbaby"] = "yeahbaby.wav"
@sounds["ltunes"] = "ltunes.wav"
@sounds["tahdah"] = "tahdah.wav"
@sounds["wall-e"] = "walle01.wav"
@sounds["buttscratcher"] = "buttscratcher.wav"
@sounds["tea"] = "wohlen_sie.wav"
@sounds["burp"] = "burp.wav"
@sounds["cow"] = "cow.wav"
@sounds["jaaa"] = "jaaaaaa.wav"
@sounds["kaching"] = "kaching.wav"
@sounds["pika"] = "pikachu1.wav"
@sounds["scribble"] = "scribble.wav"
@sounds["sheep"] = "sheep.wav"
@sounds["fart"] = "fart.wav"
@sounds["ohyeah"] = "ohyeah.wav"
@sounds["canttouch"] = "cant_touch_this.wav"
@sounds["hammertime"] = "stop_hammertime.wav"
@sounds["gone1"] = "gonept1.mp3"
@sounds["gone2"] = "gonept2.mp3"
end
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#make_debugger_combo(combo, window = nil) ⇒ Object
Debugger combobox invullen
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# File 'lib/ui/gladehelper.rb', line 92
def make_debugger_combo (combo, window = nil)
@@debuggers ||= $client.person_debuggers.sort {|a,b| a.username <=> b.username }
debugger_model = Gtk::ListStore.new(Object, String)
@@debuggers.each do |d|
row = debugger_model.append
row[0] = d
row[1] = d.username
end
combo.clear
combo.model = debugger_model
renderer = Gtk::CellRendererText.new
combo.pack_start(renderer, true)
combo.add_attribute(renderer, :text, 1)
add_window_colorer(combo, window) if window
username = $client.username
debugger_model.each do |m, p, i|
if i[1] == username
combo.active_iter = i
break
end
end
end
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# File 'lib/ui/gladehelper.rb', line 173
def make_eval_widget(widget, fallback="")
%w(focus-out-event activate).each do |s|
widget.signal_connect s do
number_eval_widget widget, fallback
false
end
end
end
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#make_status_combo(combo, statussen = nil) ⇒ Object
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# File 'lib/ui/gladehelper.rb', line 121
def make_status_combo (combo,statussen = nil)
begin
statussen = $client.person_statussen unless statussen
statussen_model = Gtk::ListStore.new(Object, String)
statussen.each do |key, value|
row = statussen_model.append
row[0] = key
row[1] = value
end
combo.model = statussen_model
combo.active = 0
combo.clear
renderer = Gtk::CellRendererText.new
combo.pack_start(renderer, true)
combo.set_attributes(renderer, :text => 1)
rescue Exception => e
puts "Fout: Make_status_combo: #{$!}"
end
end
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# File 'lib/ui/gladehelper.rb', line 182
def number_eval_widget(widget, fallback="")
text = widget.text
text.strip!
text.gsub! /[^\d+\/*().-]/, ""
text.gsub! /(\D|^)\./, '\1'+'0.' if text =~ /[+\/*()-]/
text = begin eval(text).to_s rescue fallback.to_s end
else
text = text.to_f.to_s
end
widget.text = text
end
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#play(key) ⇒ Object
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# File 'lib/ui/gladehelper.rb', line 59
def play(key)
Thread.new do
filename = @sounds[key]
unless filename.nil?
filename = File.join(GLADE_DIR, "sound", filename)
begin
`aplay #{filename}`
rescue Exception => e
warn "sound error: #{e.message}"
end
end
end
end
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#present ⇒ Object
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# File 'lib/ui/gladehelper.rb', line 83
def present
@window.present
end
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#show ⇒ Object
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# File 'lib/ui/gladehelper.rb', line 26
def show
@window.show
end
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#speak(str) ⇒ Object
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# File 'lib/ui/gladehelper.rb', line 73
def speak(str)
Thread.new do
begin
`echo \"#{str}\" | festival --tts`
rescue
warn "speech error: #{e.message}"
end
end
end
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