Class: Chef::Knife::NodeRunListAdd
- Inherits:
-
Chef::Knife
- Object
- Chef::Knife
- Chef::Knife::NodeRunListAdd
- Defined in:
- lib/chef/knife/node_run_list_add.rb
Constant Summary
Constants inherited from Chef::Knife
CHEF_ORGANIZATION_MANAGEMENT, KNIFE_ROOT, OFFICIAL_PLUGINS, OPSCODE_HOSTED_CHEF_ACCESS_CONTROL, VERSION
Instance Attribute Summary
Attributes inherited from Chef::Knife
Instance Method Summary collapse
Methods inherited from Chef::Knife
#api_key, #apply_computed_config, category, chef_config_dir, common_name, #config_file_defaults, #config_file_settings, config_loader, #config_source, #configure_chef, #create_object, #delete_object, dependency_loaders, deps, #format_rest_error, guess_category, #humanize_exception, #humanize_http_exception, inherited, #initialize, list_commands, load_commands, load_config, load_deps, #maybe_setup_fips, #merge_configs, msg, #noauth_rest, #parse_options, reset_config_loader!, reset_subcommands!, #rest, #root_rest, run, #run_with_pretty_exceptions, #server_url, #show_usage, snake_case_name, subcommand_category, subcommand_class_from, subcommand_files, subcommand_loader, subcommands, subcommands_by_category, #test_mandatory_field, ui, unnamed?, use_separate_defaults?, #username
Constructor Details
This class inherits a constructor from Chef::Knife
Instance Method Details
#run ⇒ Object
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# File 'lib/chef/knife/node_run_list_add.rb', line 42 def run node = Chef::Node.load(@name_args[0]) if @name_args.size > 2 # Check for nested lists and create a single plain one entries = @name_args[1..].map do |entry| entry.split(",").map(&:strip) end.flatten else # Convert to array and remove the extra spaces entries = @name_args[1].split(",").map(&:strip) end if config[:after] && config[:before] ui.fatal("You cannot specify both --before and --after!") exit 1 end if config[:after] add_to_run_list_after(node, entries, config[:after]) elsif config[:before] add_to_run_list_before(node, entries, config[:before]) else add_to_run_list_after(node, entries) end node.save config[:run_list] = true output(format_for_display(node)) end |