Class: MG::Animate
Constructors collapse
-
#initialize(frame_names, delay, loops = 1) ⇒ Animate
constructor
Creates an animation action where the sprite display frame will be changed to the given frames in
frame_names
based on the givendelay
and repeatedloops
times.
Methods inherited from Action
Constructor Details
#initialize(frame_names, delay, loops = 1) ⇒ Animate
Creates an animation action where the sprite display frame will be changed to the given frames in frame_names
based on the given delay
and repeated loops
times.
339 |
# File 'doc/API_reference.rb', line 339 def initialize(frame_names, delay, loops=1); end |