Class: Prism::AndNode
- Inherits:
-
PrismNode
- Object
- PrismNode
- Prism::AndNode
- Defined in:
- lib/prism/node.rb,
ext/prism/api_node.c
Overview
Represents the use of the ‘&&` operator or the `and` keyword.
left and right
^^^^^^^^^^^^^^
Instance Attribute Summary collapse
-
#left ⇒ Object
readonly
Represents the left side of the expression.
-
#right ⇒ Object
readonly
Represents the right side of the expression.
Class Method Summary collapse
-
.type ⇒ Object
Return a symbol representation of this node type.
Instance Method Summary collapse
-
#===(other) ⇒ Object
Implements case-equality for the node.
-
#accept(visitor) ⇒ Object
def accept: (Visitor visitor) -> void.
-
#child_nodes ⇒ Object
(also: #deconstruct)
def child_nodes: () -> Array[nil | Node].
-
#comment_targets ⇒ Object
def comment_targets: () -> Array[Node | Location].
-
#compact_child_nodes ⇒ Object
def compact_child_nodes: () -> Array.
-
#copy(node_id: self.node_id, location: self.location, flags: self.flags, left: self.left, right: self.right, operator_loc: self.operator_loc) ⇒ Object
def copy: (?node_id: Integer, ?location: Location, ?flags: Integer, ?left: Prism::node, ?right: Prism::node, ?operator_loc: Location) -> AndNode.
-
#deconstruct_keys(keys) ⇒ Object
def deconstruct_keys: (Array keys) -> { node_id: Integer, location: Location, left: Prism::node, right: Prism::node, operator_loc: Location }.
-
#initialize(source, node_id, location, flags, left, right, operator_loc) ⇒ AndNode
constructor
Initialize a new AndNode node.
-
#inspect ⇒ Object
def inspect -> String.
-
#operator ⇒ Object
def operator: () -> String.
-
#operator_loc ⇒ Object
The location of the ‘and` keyword or the `&&` operator.
-
#type ⇒ Object
Return a symbol representation of this node type.
Constructor Details
#initialize(source, node_id, location, flags, left, right, operator_loc) ⇒ AndNode
Initialize a new AndNode node.
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# File 'lib/prism/node.rb', line 541 def initialize(source, node_id, location, flags, left, right, operator_loc) @source = source @node_id = node_id @location = location @flags = flags @left = left @right = right @operator_loc = operator_loc end |
Instance Attribute Details
#left ⇒ Object (readonly)
Represents the left side of the expression. It can be any [non-void expression](github.com/ruby/prism/blob/main/docs/parsing_rules.md#non-void-expression).
left and right
^^^^
1 && 2
^
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# File 'lib/prism/node.rb', line 591 def left @left end |
#right ⇒ Object (readonly)
Represents the right side of the expression.
left && right
^^^^^
1 and 2
^
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# File 'lib/prism/node.rb', line 600 def right @right end |
Class Method Details
.type ⇒ Object
Return a symbol representation of this node type. See ‘Node::type`.
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# File 'lib/prism/node.rb', line 628 def self.type :and_node end |
Instance Method Details
#===(other) ⇒ Object
Implements case-equality for the node. This is effectively == but without comparing the value of locations. Locations are checked only for presence.
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# File 'lib/prism/node.rb', line 634 def ===(other) other.is_a?(AndNode) && (left === other.left) && (right === other.right) && (operator_loc.nil? == other.operator_loc.nil?) end |
#accept(visitor) ⇒ Object
def accept: (Visitor visitor) -> void
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# File 'lib/prism/node.rb', line 552 def accept(visitor) visitor.visit_and_node(self) end |
#child_nodes ⇒ Object Also known as: deconstruct
def child_nodes: () -> Array[nil | Node]
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# File 'lib/prism/node.rb', line 557 def child_nodes [left, right] end |
#comment_targets ⇒ Object
def comment_targets: () -> Array[Node | Location]
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# File 'lib/prism/node.rb', line 567 def comment_targets [left, right, operator_loc] #: Array[Prism::node | Location] end |
#compact_child_nodes ⇒ Object
def compact_child_nodes: () -> Array
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# File 'lib/prism/node.rb', line 562 def compact_child_nodes [left, right] end |
#copy(node_id: self.node_id, location: self.location, flags: self.flags, left: self.left, right: self.right, operator_loc: self.operator_loc) ⇒ Object
def copy: (?node_id: Integer, ?location: Location, ?flags: Integer, ?left: Prism::node, ?right: Prism::node, ?operator_loc: Location) -> AndNode
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# File 'lib/prism/node.rb', line 572 def copy(node_id: self.node_id, location: self.location, flags: self.flags, left: self.left, right: self.right, operator_loc: self.operator_loc) AndNode.new(source, node_id, location, flags, left, right, operator_loc) end |
#deconstruct_keys(keys) ⇒ Object
def deconstruct_keys: (Array keys) -> { node_id: Integer, location: Location, left: Prism::node, right: Prism::node, operator_loc: Location }
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# File 'lib/prism/node.rb', line 580 def deconstruct_keys(keys) { node_id: node_id, location: location, left: left, right: right, operator_loc: operator_loc } end |
#inspect ⇒ Object
def inspect -> String
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# File 'lib/prism/node.rb', line 618 def inspect InspectVisitor.compose(self) end |
#operator ⇒ Object
def operator: () -> String
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# File 'lib/prism/node.rb', line 613 def operator operator_loc.slice end |
#operator_loc ⇒ Object
The location of the ‘and` keyword or the `&&` operator.
left and right
^^^
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# File 'lib/prism/node.rb', line 606 def operator_loc location = @operator_loc return location if location.is_a?(Location) @operator_loc = Location.new(source, location >> 32, location & 0xFFFFFFFF) end |
#type ⇒ Object
Return a symbol representation of this node type. See ‘Node#type`.
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# File 'lib/prism/node.rb', line 623 def type :and_node end |