Class: Magick::GradientFill
- Inherits:
-
Object
- Object
- Magick::GradientFill
- Defined in:
- ext/RMagick/rmmain.cpp
Instance Method Summary collapse
-
#fill(image_obj) ⇒ Magick::GradientFill
Call GradientFill with the start and stop colors specified when this fill object was created.
-
#initialize(x1, y1, x2, y2, start_color, stop_color) ⇒ Magick::GradientFill
constructor
Initialize GradientFill object.
Constructor Details
#initialize(x1, y1, x2, y2, start_color, stop_color) ⇒ Magick::GradientFill
Initialize GradientFill object.
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# File 'ext/RMagick/rmfill.cpp', line 108
VALUE
GradientFill_initialize(
VALUE self,
VALUE x1,
VALUE y1,
VALUE x2,
VALUE y2,
VALUE start_color,
VALUE stop_color)
{
rm_GradientFill *fill;
TypedData_Get_Struct(self, rm_GradientFill, &rm_gradient_fill_data_type, fill);
fill->x1 = NUM2DBL(x1);
fill->y1 = NUM2DBL(y1);
fill->x2 = NUM2DBL(x2);
fill->y2 = NUM2DBL(y2);
Color_to_PixelColor(&fill->start_color, start_color);
Color_to_PixelColor(&fill->stop_color, stop_color);
return self;
}
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Instance Method Details
#fill(image_obj) ⇒ Magick::GradientFill
Call GradientFill with the start and stop colors specified when this fill object was created.
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# File 'ext/RMagick/rmfill.cpp', line 640
VALUE
GradientFill_fill(VALUE self, VALUE image_obj)
{
rm_GradientFill *fill;
Image *image;
PixelColor start_color, stop_color;
double x1, y1, x2, y2; // points on the line
TypedData_Get_Struct(self, rm_GradientFill, &rm_gradient_fill_data_type, fill);
image = rm_check_destroyed(rm_cur_image(image_obj));
x1 = fill->x1;
y1 = fill->y1;
x2 = fill->x2;
y2 = fill->y2;
start_color = fill->start_color;
stop_color = fill->stop_color;
if (fabs(x2-x1) < 0.5) // vertical?
{
// If the x1,y1 and x2,y2 points are essentially the same
if (fabs(y2-y1) < 0.5)
{
point_fill(image, x1, y1, &start_color, &stop_color);
}
// A vertical line is a special case.
else
{
vertical_fill(image, x1, &start_color, &stop_color);
}
}
// A horizontal line is a special case.
else if (fabs(y2-y1) < 0.5)
{
horizontal_fill(image, y1, &start_color, &stop_color);
}
// This is the general case - a diagonal line. If the line is more horizontal
// than vertical, use the top and bottom of the image as the ends of the
// gradient, otherwise use the sides of the image.
else
{
double m = ((double)(y2 - y1))/((double)(x2 - x1));
double diagonal = ((double)image->rows)/image->columns;
if (fabs(m) <= diagonal)
{
v_diagonal_fill(image, x1, y1, x2, y2, &start_color, &stop_color);
}
else
{
h_diagonal_fill(image, x1, y1, x2, y2, &start_color, &stop_color);
}
}
return self;
}
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