Class: Magick::TextureFill
- Inherits:
-
Object
- Object
- Magick::TextureFill
- Defined in:
- ext/RMagick/rmmain.cpp
Instance Method Summary collapse
-
#fill(image_obj) ⇒ Magick::TextureFill
Call TextureFill with the texture specified when this fill object was created.
-
#initialize(texture_arg) ⇒ Magick::TextureFill
constructor
Initialize TextureFill object.
Constructor Details
#initialize(texture_arg) ⇒ Magick::TextureFill
Initialize TextureFill object.
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# File 'ext/RMagick/rmfill.cpp', line 757
VALUE
TextureFill_initialize(VALUE self, VALUE texture_arg)
{
rm_TextureFill *fill;
Image *texture;
VALUE texture_image;
TypedData_Get_Struct(self, rm_TextureFill, &rm_texture_fill_data_type, fill);
texture_image = rm_cur_image(texture_arg);
// Bump the reference count on the texture image.
texture = rm_check_destroyed(texture_image);
ReferenceImage(texture);
fill->texture = texture;
RB_GC_GUARD(texture_image);
return self;
}
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Instance Method Details
#fill(image_obj) ⇒ Magick::TextureFill
Call TextureFill with the texture specified when this fill object was created.
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# File 'ext/RMagick/rmfill.cpp', line 786
VALUE
TextureFill_fill(VALUE self, VALUE image_obj)
{
rm_TextureFill *fill;
Image *image;
#if defined(IMAGEMAGICK_7)
ExceptionInfo *exception;
#endif
image = rm_check_destroyed(rm_cur_image(image_obj));
TypedData_Get_Struct(self, rm_TextureFill, &rm_texture_fill_data_type, fill);
#if defined(IMAGEMAGICK_7)
exception = AcquireExceptionInfo();
TextureImage(image, fill->texture, exception);
CHECK_EXCEPTION();
DestroyExceptionInfo(exception);
#else
TextureImage(image, fill->texture);
rm_check_image_exception(image, RetainOnError);
#endif
return self;
}
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