Class: SDL2::Display::Mode

Inherits:
Struct
  • Object
show all
Defined in:
lib/sdl2/display/mode.rb

Overview

Converted from ‘SDL_video.h’:53

Class Method Summary collapse

Instance Method Summary collapse

Methods inherited from Struct

#==, cast, create, #free, #initialize, #to_s, #update_members

Methods included from StructHelper

#member_readers, #member_writers

Constructor Details

This class inherits a constructor from SDL2::Struct

Class Method Details

.current(display_index) ⇒ Object



18
19
20
21
22
# File 'lib/sdl2/display/mode.rb', line 18

def self.current(display_index)
  dm = DisplayMode.new      
  get_current_display_mode(display_index, dm)
  return dm
end

.current!(display_index) ⇒ Object



24
25
26
# File 'lib/sdl2/display/mode.rb', line 24

def self.current!(display_index)
  get_current_display_mode!(display_index)
end

.release(pointer) ⇒ Object



14
15
16
# File 'lib/sdl2/display/mode.rb', line 14

def self.release(pointer)
  pointer.free # TODO: Is there a better way of doing this?
end

Instance Method Details

#driverdata=(value) ⇒ Object



45
46
47
# File 'lib/sdl2/display/mode.rb', line 45

def driverdata=(value)
  self[:driverdata] = value
end

#format=(value) ⇒ Object



29
30
31
# File 'lib/sdl2/display/mode.rb', line 29

def format=(value)
  self[:format] = value
end

#h=(value) ⇒ Object



37
38
39
# File 'lib/sdl2/display/mode.rb', line 37

def h=(value)
  self[:h] = value
end

#refresh_rate=(value) ⇒ Object



41
42
43
# File 'lib/sdl2/display/mode.rb', line 41

def refresh_rate=(value)
  self[:refresh_rate] = value
end

#w=(value) ⇒ Object



33
34
35
# File 'lib/sdl2/display/mode.rb', line 33

def w=(value)
  self[:w] = value
end