Class: Sequel::ThreadedConnectionPool
- Inherits:
-
ConnectionPool
- Object
- ConnectionPool
- Sequel::ThreadedConnectionPool
- Defined in:
- lib/sequel/connection_pool/threaded.rb
Overview
A connection pool allowing multi-threaded access to a pool of connections. This is the default connection pool used by Sequel.
Direct Known Subclasses
Constant Summary
Constants inherited from ConnectionPool
ConnectionPool::CONNECTION_POOL_MAP, ConnectionPool::DEFAULT_SERVER, ConnectionPool::OPTS
Instance Attribute Summary collapse
-
#allocated ⇒ Object
readonly
A hash with thread keys and connection values for currently allocated connections.
-
#available_connections ⇒ Object
readonly
An array of connections that are available for use by the pool.
-
#max_size ⇒ Object
readonly
The maximum number of connections this pool will create (per shard/server if sharding).
Attributes inherited from ConnectionPool
Instance Method Summary collapse
-
#all_connections ⇒ Object
Yield all of the available connections, and the one currently allocated to this thread.
-
#disconnect(opts = OPTS) ⇒ Object
Removes all connections currently available, optionally yielding each connection to the given block.
-
#hold(server = nil) ⇒ Object
Chooses the first available connection, or if none are available, creates a new connection.
-
#initialize(db, opts = OPTS) ⇒ ThreadedConnectionPool
constructor
The following additional options are respected: * :connection_handling - Set how to handle available connections.
- #pool_type ⇒ Object
-
#size ⇒ Object
The total number of connections opened, either available or allocated.
Methods inherited from ConnectionPool
Methods included from ConnectionPool::ClassMethods
Constructor Details
#initialize(db, opts = OPTS) ⇒ ThreadedConnectionPool
The following additional options are respected:
-
:connection_handling - Set how to handle available connections. By default, uses a a queue for fairness. Can be set to :stack to use a stack, which may offer better performance.
-
:max_connections - The maximum number of connections the connection pool will open (default 4)
-
:pool_sleep_time - The amount of time to sleep before attempting to acquire a connection again (default 0.001)
-
:pool_timeout - The amount of seconds to wait to acquire a connection before raising a PoolTimeoutError (default 5)
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# File 'lib/sequel/connection_pool/threaded.rb', line 25 def initialize(db, opts = OPTS) super @max_size = Integer(opts[:max_connections] || 4) raise(Sequel::Error, ':max_connections must be positive') if @max_size < 1 @mutex = Mutex.new @connection_handling = opts[:connection_handling] @available_connections = [] @allocated = {} @timeout = Float(opts[:pool_timeout] || 5) @sleep_time = Float(opts[:pool_sleep_time] || 0.001) end |
Instance Attribute Details
#allocated ⇒ Object (readonly)
A hash with thread keys and connection values for currently allocated connections.
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# File 'lib/sequel/connection_pool/threaded.rb', line 13 def allocated @allocated end |
#available_connections ⇒ Object (readonly)
An array of connections that are available for use by the pool.
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# File 'lib/sequel/connection_pool/threaded.rb', line 9 def available_connections @available_connections end |
#max_size ⇒ Object (readonly)
The maximum number of connections this pool will create (per shard/server if sharding).
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# File 'lib/sequel/connection_pool/threaded.rb', line 6 def max_size @max_size end |
Instance Method Details
#all_connections ⇒ Object
Yield all of the available connections, and the one currently allocated to this thread. This will not yield connections currently allocated to other threads, as it is not safe to operate on them. This holds the mutex while it is yielding all of the available connections, which means that until the method’s block returns, the pool is locked.
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# File 'lib/sequel/connection_pool/threaded.rb', line 42 def all_connections hold do |c| sync do yield c @available_connections.each{|conn| yield conn} end end end |
#disconnect(opts = OPTS) ⇒ Object
Removes all connections currently available, optionally yielding each connection to the given block. This method has the effect of disconnecting from the database, assuming that no connections are currently being used. If you want to be able to disconnect connections that are currently in use, use the ShardedThreadedConnectionPool, which can do that. This connection pool does not, for performance reasons. To use the sharded pool, pass the :servers=>{}
option when connecting to the database.
Once a connection is requested using #hold, the connection pool creates new connections to the database.
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# File 'lib/sequel/connection_pool/threaded.rb', line 61 def disconnect(opts=OPTS) sync do @available_connections.each{|conn| db.disconnect_connection(conn)} @available_connections.clear end end |
#hold(server = nil) ⇒ Object
Chooses the first available connection, or if none are available, creates a new connection. Passes the connection to the supplied block:
pool.hold {|conn| conn.execute('DROP TABLE posts')}
Pool#hold is re-entrant, meaning it can be called recursively in the same thread without blocking.
If no connection is immediately available and the pool is already using the maximum number of connections, Pool#hold will block until a connection is available or the timeout expires. If the timeout expires before a connection can be acquired, a Sequel::PoolTimeout is raised.
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# File 'lib/sequel/connection_pool/threaded.rb', line 82 def hold(server=nil) t = Thread.current if conn = owned_connection(t) return yield(conn) end begin unless conn = acquire(t) time = Time.now timeout = time + @timeout sleep_time = @sleep_time sleep sleep_time until conn = acquire(t) raise(::Sequel::PoolTimeout) if Time.now > timeout sleep sleep_time end end yield conn rescue Sequel::DatabaseDisconnectError oconn = conn conn = nil db.disconnect_connection(oconn) if oconn @allocated.delete(t) raise ensure sync{release(t)} if conn end end |
#pool_type ⇒ Object
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# File 'lib/sequel/connection_pool/threaded.rb', line 110 def pool_type :threaded end |
#size ⇒ Object
The total number of connections opened, either available or allocated. This may not be completely accurate as it isn’t protected by the mutex.
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# File 'lib/sequel/connection_pool/threaded.rb', line 116 def size @allocated.length + @available_connections.length end |