Module: StateMachine::Integrations::MongoMapper
- Includes:
- ActiveModel, Base
- Defined in:
- lib/state_machine/integrations/mongo_mapper.rb,
lib/state_machine/integrations/mongo_mapper/versions.rb
Overview
Adds support for integrating state machines with MongoMapper models.
Examples
Below is an example of a simple state machine defined within a MongoMapper model:
class Vehicle
include MongoMapper::Document
state_machine :initial => :parked do
event :ignite do
transition :parked => :idling
end
end
end
The examples in the sections below will use the above class as a reference.
Actions
By default, the action that will be invoked when a state is transitioned is the save
action. This will cause the record to save the changes made to the state machine’s attribute. Note that if any other changes were made to the record prior to transition, then those changes will be saved as well.
For example,
vehicle = Vehicle.create # => #<Vehicle id: 1, name: nil, state: "parked">
vehicle.name = 'Ford Explorer'
vehicle.ignite # => true
vehicle.reload # => #<Vehicle id: 1, name: "Ford Explorer", state: "idling">
Events
As described in StateMachine::InstanceMethods#state_machine, event attributes are created for every machine that allow transitions to be performed automatically when the object’s action (in this case, :save) is called.
In MongoMapper, these automated events are run in the following order:
-
before validation - Run before callbacks and persist new states, then validate
-
before save - If validation was skipped, run before callbacks and persist new states, then save
-
after save - Run after callbacks
For example,
vehicle = Vehicle.create # => #<Vehicle id: 1, name: nil, state: "parked">
vehicle.state_event # => nil
vehicle.state_event = 'invalid'
vehicle.valid? # => false
vehicle.errors. # => ["State event is invalid"]
vehicle.state_event = 'ignite'
vehicle.valid? # => true
vehicle.save # => true
vehicle.state # => "idling"
vehicle.state_event # => nil
Note that this can also be done on a mass-assignment basis:
vehicle = Vehicle.create(:state_event => 'ignite') # => #<Vehicle id: 1, name: nil, state: "idling">
vehicle.state # => "idling"
This technique is always used for transitioning states when the save
action (which is the default) is configured for the machine.
Security implications
Beware that public event attributes mean that events can be fired whenever mass-assignment is being used. If you want to prevent malicious users from tampering with events through URLs / forms, the attribute should be protected like so:
class Vehicle
include MongoMapper::Document
attr_protected :state_event
# attr_accessible ... # Alternative technique
state_machine do
...
end
end
If you want to only have some events be able to fire via mass-assignment, you can build two state machines (one public and one protected) like so:
class Vehicle
include MongoMapper::Document
attr_protected :state_event # Prevent access to events in the first machine
state_machine do
# Define private events here
end
# Public machine targets the same state as the private machine
state_machine :public_state, :attribute => :state do
# Define public events here
end
end
Validations
As mentioned in StateMachine::Machine#state, you can define behaviors, like validations, that only execute for certain states. One important caveat here is that, due to a constraint in MongoMapper’s validation framework, custom validators will not work as expected when defined to run in multiple states. For example:
class Vehicle
include MongoMapper::Document
state_machine do
...
state :first_gear, :second_gear do
validate :speed_is_legal
end
end
end
In this case, the :speed_is_legal
validation will only get run for the :second_gear
state. To avoid this, you can define your custom validation like so:
class Vehicle
include MongoMapper::Document
state_machine do
...
state :first_gear, :second_gear do
validate {|vehicle| vehicle.speed_is_legal}
end
end
end
Validation errors
If an event fails to successfully fire because there are no matching transitions for the current record, a validation error is added to the record’s state attribute to help in determining why it failed and for reporting via the UI.
For example,
vehicle = Vehicle.create(:state => 'idling') # => #<Vehicle id: 1, name: nil, state: "idling">
vehicle.ignite # => false
vehicle.errors. # => ["State cannot transition via \"ignite\""]
If an event fails to fire because of a validation error on the record and not because a matching transition was not available, no error messages will be added to the state attribute.
In addition, if you’re using the ignite!
version of the event, then the failure reason (such as the current validation errors) will be included in the exception that gets raised when the event fails. For example, assuming there’s a validation on a field called name
on the class:
vehicle = Vehicle.new
vehicle.ignite! # => StateMachine::InvalidTransition: Cannot transition state via :ignite from :parked (Reason(s): Name cannot be blank)
Scopes
To assist in filtering models with specific states, a series of basic scopes are defined on the model for finding records with or without a particular set of states.
These scopes are essentially the functional equivalent of the following definitions:
class Vehicle
include MongoMapper::Document
def self.with_states(*states)
all(:conditions => {:state => {'$in' => states}})
end
# with_states also aliased to with_state
def self.without_states(*states)
all(:conditions => {:state => {'$nin' => states}})
end
# without_states also aliased to without_state
end
Note, however, that the states are converted to their stored values before being passed into the query.
Because of the way named scopes work in MongoMapper, they cannot be chained.
Note that states can also be referenced by the string version of their name:
Vehicle.with_state('parked')
Callbacks
All before/after transition callbacks defined for MongoMapper models behave in the same way that other MongoMapper callbacks behave. The object involved in the transition is passed in as an argument.
For example,
class Vehicle
include MongoMapper::Document
state_machine :initial => :parked do
before_transition any => :idling do |vehicle|
vehicle.put_on_seatbelt
end
before_transition do |vehicle, transition|
# log message
end
event :ignite do
transition :parked => :idling
end
end
def put_on_seatbelt
...
end
end
Note, also, that the transition can be accessed by simply defining additional arguments in the callback block.
Callback Order
Callbacks occur in the following order. Callbacks specific to state_machine are bolded. The remaining callbacks are part of MongoMapper.
-
(-) save
-
(1) before_transition
-
(-) valid
-
(2) before_validation
-
(3) after_validation
-
(4) before_save
-
(5) before_create
-
(6) after_create
-
(7) after_save
-
(8) after_transition
Internationalization
Any error message that is generated from performing invalid transitions can be localized. The following default translations are used:
en:
mongo_mapper:
errors:
messages:
invalid: "is invalid"
# %{value} = attribute value, %{state} = Human state name
invalid_event: "cannot transition when %{state}"
# %{value} = attribute value, %{event} = Human event name, %{state} = Human current state name
invalid_transition: "cannot transition via %{event}"
You can override these for a specific model like so:
en:
mongo_mapper:
errors:
models:
user:
invalid: "is not valid"
In addition to the above, you can also provide translations for the various states / events in each state machine. Using the Vehicle example, state translations will be looked for using the following keys, where model_name
= “vehicle”, machine_name
= “state” and state_name
= “parked”:
-
mongo_mapper.state_machines.#{model_name}.#{machine_name}.states.#{state_name}
-
mongo_mapper.state_machines.#{model_name}.states.#{state_name}
-
mongo_mapper.state_machines.#{machine_name}.states.#{state_name}
-
mongo_mapper.state_machines.states.#{state_name}
Event translations will be looked for using the following keys, where model_name
= “vehicle”, machine_name
= “state” and event_name
= “ignite”:
-
mongo_mapper.state_machines.#{model_name}.#{machine_name}.events.#{event_name}
-
mongo_mapper.state_machines.#{model_name}.events.#{event_name}
-
mongo_mapper.state_machines.#{machine_name}.events.#{event_name}
-
mongo_mapper.state_machines.events.#{event_name}
An example translation configuration might look like so:
es:
mongo_mapper:
state_machines:
states:
parked: 'estacionado'
events:
park: 'estacionarse'
Instance Attribute Summary
Attributes included from Base::ClassMethods
Class Method Summary collapse
-
.matching_ancestors ⇒ Object
Classes that include MongoMapper::Document will automatically use the MongoMapper integration.
Methods included from ActiveModel
#errors_for, included, #invalidate, #reset
Methods included from ClassMethods
Methods included from Base
Methods included from Base::ClassMethods
#available?, #extended, #integration_name, #locale_path, #matches?, #matches_ancestors?, #matching_ancestors, #version, #versions
Class Method Details
.matching_ancestors ⇒ Object
Classes that include MongoMapper::Document will automatically use the MongoMapper integration.
312 313 314 |
# File 'lib/state_machine/integrations/mongo_mapper.rb', line 312 def self.matching_ancestors %w(MongoMapper::Document) end |