Class: StudioGame::Game

Inherits:
Object
  • Object
show all
Defined in:
lib/studio_game/game.rb

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(title) ⇒ Game

Returns a new instance of Game.



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# File 'lib/studio_game/game.rb', line 10

def initialize(title)
	@title = title
	@players = []
end

Instance Attribute Details

#playerObject

Returns the value of attribute player.



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# File 'lib/studio_game/game.rb', line 8

def player
  @player
end

#titleObject

Returns the value of attribute title.



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# File 'lib/studio_game/game.rb', line 8

def title
  @title
end

Instance Method Details

#add_player(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 15

def add_player(player)
	@players << player
end

#high_score_entry(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 50

def high_score_entry(player)
	formatted_name = player.name.ljust(20, '.')
	"#{formatted_name} #{player.score}"
end

#load_players(from_file) ⇒ Object



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# File 'lib/studio_game/game.rb', line 93

def load_players(from_file)
    File.readlines(from_file).each do |line|
    add_player(Player.from_csv(line))
  end
end

#play(rounds) ⇒ Object



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# File 'lib/studio_game/game.rb', line 23

def play(rounds)
	#assigns TREASURES from treasure_love.rb to the new array treasures
	treasures = TreasureTrove::TREASURES 
	#prints the list of the treasure. 
	puts "\nThere are #{treasures.length} treasures hidden in the game:"
		treasures.each do |treasure|
	puts "#{treasure.name.capitalize} is worth #{treasure.points} points"
		end

	puts "\nThere are #{@players.size} players in #{@title}"
	@players.each do |player|
		puts player
	end
	puts "After playing the game: "
	1.upto(rounds) do |round|
		puts "\nRound #{round}"
		@players.each do |player|
			GameTurn.take_turn(player)
			puts player
		end
	end
end


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# File 'lib/studio_game/game.rb', line 46

def print_name_and_health(player)
	puts "#{player.name} (#{player.health})"
end


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# File 'lib/studio_game/game.rb', line 55

def print_stats
	strong_players, wimpy_players = @players.partition{|player| player.strong?}
	puts "\n #{@title} Statistics"
	puts 
	puts "#{strong_players.size} strong players: "
		strong_players.each do |player|
			print_name_and_health(player)
		end
	puts 
	puts "#{wimpy_players.size} wimpy players: " 
		wimpy_players.each do |player|
			print_name_and_health(player)
		end
	sorted_players = @players.sort
	puts 
	puts "Highest score of the game: "

	sorted_players.each do |sorted_player|
		puts high_score_entry(sorted_player)
	end

	@players.each do |player|
		puts "\n#{player.name}'s point totals: "
		puts "#{player.points} grand total points"
	end

	puts "#{total_points} total points from treasures found"

	@players.sort.each do |player|
		puts "\n#{player.name}'s point totals:"
		player.each_found_treasure do |treasure|
			puts "#{treasure.points} total #{treasure.name} points"
		end
		puts "#{player.points} grand total points"
	end

end

#save_high_scores(to_file = "high_scores.txt") ⇒ Object



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# File 'lib/studio_game/game.rb', line 99

def save_high_scores(to_file= "high_scores.txt")
	File.open(to_file, "w") do |file|
		file.puts "#{@title} High Scores: "
		@players.sort.each do |player|
			file.puts high_score_entry(player)
		end
	end
end

#total_pointsObject



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# File 'lib/studio_game/game.rb', line 19

def total_points
 		@players.reduce(0) { |sum, player| sum + player.points }
end