Class: StudioGame::Game

Inherits:
Object
  • Object
show all
Defined in:
lib/studio_game/game.rb

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(title) ⇒ Game

Returns a new instance of Game.



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# File 'lib/studio_game/game.rb', line 9

def initialize(title)
  @title = title.capitalize
  @players = []
end

Instance Attribute Details

#titleObject (readonly)

Returns the value of attribute title.



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# File 'lib/studio_game/game.rb', line 7

def title
  @title
end

Instance Method Details

#add_player(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 14

def add_player(player)
  @players << player
end

#high_score_entry(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 89

def high_score_entry(player)
  "#{player.name}".ljust(20, ".") + " #{player.score}"
end

#load_players(from_file) ⇒ Object



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# File 'lib/studio_game/game.rb', line 71

def load_players(from_file)
  File.readlines(from_file).each do |line|
    # name, health = line.split(",")
    # health = health.to_i
    add_player(Player.from_csv(line))
    # add_player(Player.new(name, health))
  end
end

#play(rounds) ⇒ Object



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# File 'lib/studio_game/game.rb', line 18

def play(rounds)
  puts "There are #{@players.size} players in #{title}:"
  puts @players

  treasures = TreasureTrove::TREASURES
  puts "\nThere are #{treasures.size} treasures to be found:"
  treasures.each do |t|
    puts "A #{t.name} is worth #{t.points} points"
  end

  1.upto(rounds) do |round|
    puts "\nRound #{round}:"
    @players.each do |player|
      GameTurn.take_turn(player)
    end
  end
end


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# File 'lib/studio_game/game.rb', line 67

def print_name_and_health(player)
  puts "#{player.name} (#{player.health})"
end


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# File 'lib/studio_game/game.rb', line 36

def print_stats
  strong_players, wimpy_players = @players.partition { |p| p.strong? }
  sorted_players = @players.sort
  
  puts "Knuckleheads Stats:\n"
  puts "#{strong_players.size} strong players:"
  strong_players.each do |player|
    print_name_and_health(player)
  end
  
  puts ""
  puts "#{wimpy_players.size} wimpy players:"
  wimpy_players.each do |player|
    print_name_and_health(player)
  end
  
  puts ""
  puts "Knuckleheads High Scores:"
  sorted_players.each do |player|
    puts high_score_entry(player)
  end

  @players.sort.each do |player|
    puts "\n#{player.name}'s point totals:"
    player.each_found_treasure do |treasure|
      puts "#{treasure.points} total #{treasure.name} points"
    end
    puts "#{player.points} grand total points"
  end
end

#save_high_scores(to_file = "high_scores.txt") ⇒ Object



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# File 'lib/studio_game/game.rb', line 80

def save_high_scores(to_file = "high_scores.txt")
  File.open(to_file, "w") do |file|
    file.puts "#{@title} High Scores:"
    @players.sort.each do |player|
      file.puts high_score_entry(player)
    end
  end
end