Method List
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#< Gosu::Button
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#== Gosu::Button
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#> Gosu::Button
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#accelerometerX Gosu::Input
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#accelerometerY Gosu::Input
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#accelerometerZ Gosu::Input
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#activity Gosu::AndroidInitializer
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#activity Gosu::Window
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add_files Gosu::Commands::Base
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#add_key_event_listener Gosu::Window
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#alloc Gosu::BlockAllocator
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apply_border_flags Gosu
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#atributes Gosu::GosuSurfaceView
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#begin Gosu::Graphics
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#beginGL Gosu::Graphics
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#begin_clipping Gosu::Graphics
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#begin_recording Gosu::Graphics
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#bottom Gosu::GLTexInfo
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#button_down Gosu::Input
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#button_down Gosu::Window
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#button_down? Gosu::Window
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#button_down? Gosu::Input
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button_id_to_char Gosu::Window
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#button_up Gosu::Window
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#button_up Gosu::Input
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#caption Gosu::Window
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char_to_button_id Gosu::Window
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#char_to_id Gosu::Input
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#clear Gosu::Input
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#clear_queue Gosu::DrawOpQueue
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#clip_to Gosu::Window
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#close Gosu::Window
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#create_image Gosu::Window
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#create_image Gosu::Graphics
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#currentTouches Gosu::Input
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#current_song Gosu::Song
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default_font_name Gosu
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delete_files Gosu::Commands::Base
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distance Gosu
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distance_sqr Gosu
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#do_show Gosu::Window
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#do_tick Gosu::Window
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#draw Gosu::Font
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#draw Gosu::ImageData
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#draw Gosu::TexChunk
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#draw Gosu::LargeImageData
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#draw Gosu::Window
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#draw Gosu::Image
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#draw_line Gosu::Window
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#draw_line Gosu::Graphics
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#draw_quad Gosu::Graphics
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#draw_quad Gosu::Window
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#draw_rot Gosu::Image
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#draw_triangle Gosu::Graphics
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#draw_triangle Gosu::Window
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#end Gosu::Graphics
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#endGL Gosu::Graphics
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#end_clipping Gosu::Graphics
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#end_recording Gosu::Graphics
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#feed_key_event_down Gosu::Input
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#feed_key_event_up Gosu::Input
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#feed_touch_event Gosu::Input
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finalize Gosu::Sample
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#finalize Gosu::TexChunk
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#finalize Gosu::Texture
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#flags Gosu::Font
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#flush Gosu::Graphics
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#flush Gosu::Window
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#focus_changed Gosu::Window
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#fonts_manager Gosu::Window
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#free Gosu::BlockAllocator
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#free Gosu::Texture
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#fullscreen Gosu::Window
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#fullscreen Gosu::Graphics
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#getSymbol Gosu::FontsManager
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#gl Gosu::Window
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#gl Gosu::Graphics
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#gl= Gosu::DrawOpQueue
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#glTexInfo Gosu::TexChunk
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#gl_tex_info Gosu::ImageData
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#gl_tex_info Gosu::LargeImageData
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#graphics Gosu::AndroidInitializer
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#h Gosu::HSV
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#height Gosu::Graphics
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#height Gosu::ImageData
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#height Gosu::Font
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#height Gosu::Image
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#height Gosu::TexChunk
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#height Gosu::LargeImageData
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#height Gosu::Window
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#height Gosu::BlockAllocator
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#height Gosu::BlockAllocator::Block
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#hide_soft_keyboard Gosu::Window
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#id Gosu::Touch
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#id Gosu::Button
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#id_to_char Gosu::Input
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#initialize Gosu::Texture
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#initialize Gosu::BlockAllocator::Impl
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#initialize Gosu::BlockAllocator
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#initialize Gosu::Input
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#initialize Gosu::Button
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#initialize Gosu::Song
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#initialize Gosu::Image
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#initialize Gosu::Sample
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#initialize Gosu::SampleInstance
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#initialize Gosu::Graphics
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#initialize Gosu::TexChunk
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#initialize Gosu::Window
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#initialize Gosu::DrawOpQueue
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#initialize Gosu::FontsManager
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#initialize Gosu::Font
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#initialize_window Gosu::Graphics
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#initilialize Gosu::LargeImageData
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#insert Gosu::LargeImageData
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#internal_update_interval Gosu::Window
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#ipl Gosu::LargeImageData
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#is_block_free Gosu::BlockAllocator::Impl
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#left Gosu::BlockAllocator::Block
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#left Gosu::GLTexInfo
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load_image_file Gosu
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load_tiles Gosu::Image
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main Gosu::Commands::Base
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#mark_block_used Gosu::BlockAllocator::Impl
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#media_player Gosu::Window
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#media_player_ready Gosu::Song
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milliseconds Gosu
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#mouseX Gosu::Input
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#mouseY Gosu::Input
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#mouse_x Gosu::Window
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#mouse_y Gosu::Window
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#name Gosu::Font
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#needs_cursor? Gosu::Window
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#needs_redraw? Gosu::Window
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#object_collided Gosu::Window
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offset_x Gosu
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offset_y Gosu
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#old_initialize Gosu::BlockAllocator::Impl
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#onAudioFocusChange Gosu::AudioFocusListener
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#onBind Gosu::AudioFocusListener
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#onCompletion Gosu::AudioCompletionListener
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#onDrawFrame Gosu::Graphics
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#onError Gosu::AudioErrorListener
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#onInfo Gosu::AudioInfoListener
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#onSurfaceChanged Gosu::Graphics
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#onSurfaceCreated Gosu::Graphics
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#onTouchEvent Gosu::GosuSurfaceView
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#onWindowFocusChanged Gosu::GosuSurfaceView
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#on_ready Gosu::AndroidInitializer
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#op_pool Gosu::DrawOpQueue
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#pause Gosu::Song
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#paused? Gosu::Song
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#perform_draw_ops_and_code Gosu::DrawOpQueue
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#play Gosu::Song
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#play Gosu::Sample
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#play_pan Gosu::Sample
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#playing? Gosu::Song
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#pop_transform Gosu::Graphics
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#push_transform Gosu::Graphics
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#record Gosu::Window
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release_resources Gosu::Song
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#right Gosu::GLTexInfo
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#rotate Gosu::Window
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#s Gosu::HSV
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#scale Gosu::Window
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#scheduleGL Gosu::Graphics
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#schedule_draw_op Gosu::DrawOpQueue
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#set_mouse_factors Gosu::Input
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#set_mouse_position Gosu::Window
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#set_mouse_position Gosu::Input
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#set_resolution Gosu::Graphics
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#set_text_input Gosu::Input
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#show Gosu::Window
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show_help Gosu::Commands::Base
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#show_soft_keyboard Gosu::Window
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#size Gosu::Texture
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#start Gosu::AndroidInitializer
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#stop Gosu::Song
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#surface_view Gosu::AndroidInitializer
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#tex_name Gosu::GLTexInfo
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#tex_name Gosu::Texture
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#text_input Gosu::Input
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#text_input Gosu::Window
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#toString Gosu::AudioFocusListener
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#to_bitmap Gosu::TexChunk
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#to_bitmap Gosu::ImageData
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#to_bitmap Gosu::LargeImageData
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#top Gosu::GLTexInfo
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#top Gosu::BlockAllocator::Block
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#touch_began Gosu::Window
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#touch_ended Gosu::Window
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#touch_moved Gosu::Window
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#transform Gosu::Window
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#translate Gosu::Window
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#try_alloc Gosu::Texture
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#update Gosu::Window
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#update Gosu::Input
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#update_interval Gosu::Window
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#v Gosu::HSV
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#width Gosu::TexChunk
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#width Gosu::Graphics
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#width Gosu::Image
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#width Gosu::Window
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#width Gosu::BlockAllocator
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#width Gosu::BlockAllocator::Block
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#width Gosu::ImageData
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#width Gosu::LargeImageData
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#x Gosu::Touch
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#y Gosu::Touch