Method List
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#<=> StudioGame::Player
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#add_player StudioGame::Game
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#audit Auditable
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#berserk? StudioGame::BerserkPlayer
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#blam Playable
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#blam StudioGame::BerserkPlayer
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#boost_factor StudioGame::ClumsyPlayer
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#each_found_treasure StudioGame::Player
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#found_treasure StudioGame::Player
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#found_treasure StudioGame::ClumsyPlayer
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from_csv StudioGame::Player
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#health StudioGame::Player
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#high_score_entry StudioGame::Game
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#initialize StudioGame::ClumsyPlayer
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#initialize StudioGame::Player
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#initialize StudioGame::Game
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#initialize StudioGame::Die
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#initialize StudioGame::BerserkPlayer
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#load_players StudioGame::Game
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#name StudioGame::Player
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#name StudioGame::Treasure
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#number StudioGame::LoadedDie
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#number StudioGame::Die
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#play StudioGame::Game
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#points StudioGame::Treasure
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#points StudioGame::Player
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#print_name_and_health StudioGame::Game
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#print_stats StudioGame::Game
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random StudioGame::TreasureTrove
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#roll StudioGame::Die
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#roll StudioGame::LoadedDie
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#save_high_scores StudioGame::Game
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#score StudioGame::Player
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#strong? Playable
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take_turn StudioGame::GameTurn
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#to_s StudioGame::Player
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#total_points StudioGame::Game
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#woot Playable
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#woot StudioGame::BerserkPlayer
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#woot StudioGame::ClumsyPlayer