Method List
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#== RbSDL2::Surface
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#== RbSDL2::Surface::PixelFormat
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#== RbSDL2::Palette
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#== RbSDL2::Window
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#== RbSDL2::Cursor
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[] RbSDL2::Window::Display::GammaRamp
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[] RbSDL2::Palette
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#[] RbSDL2::Event
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#[] RbSDL2::Keyboard::State
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[] RbSDL2::Hint
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#[] RbSDL2::Palette
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#[]= RbSDL2::Palette
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[]= RbSDL2::Hint
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#[]= RbSDL2::Event
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#__getobj__ RbSDL2::RWObject
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#a_mask RbSDL2::Surface::PixelFormat
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#a_mask? RbSDL2::Surface::PixelFormat
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active? RbSDL2::TextInput
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#additive_blend_mode? RbSDL2::Surface::BlendMode
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alert RbSDL2
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#allow_high_dpi? RbSDL2::Window::State
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#alpha_blend_mode? RbSDL2::Surface::BlendMode
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#alpha_mod RbSDL2::Surface
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#alpha_mod= RbSDL2::Surface
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#alpha_test RbSDL2::Window::Shape
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#alpha_test RbSDL2::Window::Shape::WindowShapeMode
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#alpha_test= RbSDL2::Window::Shape::WindowShapeMode
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#alpha_test? RbSDL2::Window::Shape::WindowShapeMode
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#alpha_test? RbSDL2::Window::Shape
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#alt_key? RbSDL2::Keyboard::ModState
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altivec? RbSDL2::CPUInfo
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#always_on_top= RbSDL2::Window::State
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#always_on_top? RbSDL2::Window::State
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amd3dnow? RbSDL2::CPUInfo
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#any? RbSDL2::Keyboard::State
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#any_button? RbSDL2::Mouse::MouseButton
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any_key? RbSDL2::Keyboard
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#app_did_enter_background? RbSDL2::EventType
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#app_did_enter_foreground? RbSDL2::EventType
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#app_low_memory? RbSDL2::EventType
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#app_terminating? RbSDL2::EventType
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#app_will_enter_background? RbSDL2::EventType
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#app_will_enter_foreground? RbSDL2::EventType
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armsimd? RbSDL2::CPUInfo
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#audio_device_added? RbSDL2::EventType
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#audio_device_removed? RbSDL2::EventType
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#autoclose= RbSDL2::Audio
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#autoclose? RbSDL2::Audio
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avx RbSDL2::CPUInfo
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avx2 RbSDL2::CPUInfo
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avx512f? RbSDL2::CPUInfo
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#b_mask RbSDL2::Surface::PixelFormat
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base_path RbSDL2::Filesystem
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#battery? RbSDL2::PowerInfo
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#battery_percentage RbSDL2::PowerInfo
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#battery_time RbSDL2::PowerInfo
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#big_endian? RbSDL2::Audio::AudioSpec
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#bits_per_pixel RbSDL2::Surface::PixelFormat
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#bitsize RbSDL2::Audio::AudioSpec
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#blend_mode RbSDL2::Surface
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#blend_mode= RbSDL2::Surface
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#blend_mode_name RbSDL2::Surface
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#blit RbSDL2::Surface
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#border_size RbSDL2::Window::Accessor
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#bordered= RbSDL2::Window::State
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#borderless? RbSDL2::Window::State
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#bounds RbSDL2::Display
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#bounds RbSDL2::Surface
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bounds= RbSDL2::TextInput
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#brightness RbSDL2::Window::Display
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#brightness= RbSDL2::Window::Display
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button RbSDL2::Mouse
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#button RbSDL2::Mouse::MouseClass
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#button? RbSDL2::Mouse::MouseButton
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#bytes_per_pixel RbSDL2::Surface::PixelFormat
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#bytesize RbSDL2::Surface
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#call RbSDL2::Audio::Releaser
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#call RbSDL2::EventFilter::Releaser
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#caps_key? RbSDL2::Keyboard::ModState
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capture= RbSDL2::Mouse
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#capture? RbSDL2::Audio::AudioDevice
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#capture? RbSDL2::Audio
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#channels RbSDL2::Audio::AudioSpec
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#charged? RbSDL2::PowerInfo
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#charging? RbSDL2::PowerInfo
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#clear RbSDL2::Audio
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clear RbSDL2::Error
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clear RbSDL2::Hint
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clear RbSDL2::Clipboard
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clear RbSDL2::EventQueue
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#clear RbSDL2::Surface
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clear_composition RbSDL2::TextInput
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#clip RbSDL2::Surface
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#clip= RbSDL2::Surface
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#clipboard_update? RbSDL2::EventType
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#close RbSDL2::Audio
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#close RbSDL2::RWOps
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#closed? RbSDL2::RWOps
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#closed? RbSDL2::Audio
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#closest_display_mode RbSDL2::Display
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#color_key RbSDL2::Window::Shape
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#color_key RbSDL2::Window::Shape::WindowShapeMode
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#color_key RbSDL2::Surface
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#color_key= RbSDL2::Window::Shape::WindowShapeMode
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#color_key= RbSDL2::Surface
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#color_key? RbSDL2::Window::Shape
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#color_key? RbSDL2::Surface
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#color_key? RbSDL2::Window::Shape::WindowShapeMode
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#color_mod RbSDL2::Surface
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#color_mod= RbSDL2::Surface
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confirm RbSDL2
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#controller_axis_motion? RbSDL2::EventType
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#controller_button_down? RbSDL2::EventType
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#controller_button_up? RbSDL2::EventType
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#controller_device_added? RbSDL2::EventType
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#controller_device_remapped? RbSDL2::EventType
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#controller_device_removed? RbSDL2::EventType
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#controller_sensor_update? RbSDL2::EventType
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#controller_touchpad_down? RbSDL2::EventType
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#controller_touchpad_motion? RbSDL2::EventType
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#controller_touchpad_up? RbSDL2::EventType
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convert RbSDL2::Surface
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#convert RbSDL2::Surface
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copy RbSDL2::EventPointer
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count RbSDL2::EventQueue
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cpu_cache_line_size RbSDL2::CPUInfo
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cpu_count RbSDL2::CPUInfo
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#ctrl_key? RbSDL2::Keyboard::ModState
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current RbSDL2::Video
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#current! RbSDL2::Cursor
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#current! RbSDL2::Window::State
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current= RbSDL2::Cursor
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#current? RbSDL2::Cursor
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current? RbSDL2::Cursor
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#current_display_mode RbSDL2::Display
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dec_ref RbSDL2::RefCountPointer
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define_watch RbSDL2::EventFilter
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delay RbSDL2::Timer
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#desktop_display_mode RbSDL2::Display
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#destroy RbSDL2::Window
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#destroyed? RbSDL2::Window
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devices RbSDL2::Audio::AudioDevice
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devices RbSDL2::Audio
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disable RbSDL2::EventType
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#display RbSDL2::Window::Display
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#display_event? RbSDL2::EventType
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#display_index RbSDL2::Window::Display
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#display_modes RbSDL2::Display
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displays RbSDL2::Display
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#dollar_gesture? RbSDL2::EventType
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#dollar_record? RbSDL2::EventType
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dontfree? RbSDL2::Surface::SurfacePointer
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#dpi RbSDL2::Display
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driver RbSDL2::Audio
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drivers RbSDL2::Video
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drivers RbSDL2::Audio
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#drop_begin? RbSDL2::EventType
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#drop_complete? RbSDL2::EventType
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#drop_file? RbSDL2::EventType
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#drop_text? RbSDL2::EventType
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#each RbSDL2::Palette
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#each RbSDL2::Keyboard::State
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#empty? RbSDL2::EventQueue
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enable RbSDL2::EventType
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entity_class RbSDL2::Surface::SurfacePointer
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entity_class RbSDL2::Palette::PalettePointer
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entity_class RbSDL2::Surface::PixelFormat::PixelFormatPointer
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entity_class RbSDL2::RefCountPointer
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error_alert RbSDL2
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exist? RbSDL2::EventQueue
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exist? RbSDL2::Clipboard
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#fill RbSDL2::Surface
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filter_callback_defined? RbSDL2::EventFilter
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#finger_down? RbSDL2::EventType
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#finger_motion? RbSDL2::EventType
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#finger_up? RbSDL2::EventType
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#flags RbSDL2::Window::State
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#flags? RbSDL2::Window::State
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#flash RbSDL2::Window::Flash
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#flash! RbSDL2::Window::Flash
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#flipped_landscape? RbSDL2::Display::DisplayOrientation
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#flipped_portrait? RbSDL2::Display::DisplayOrientation
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#float? RbSDL2::Audio::AudioSpec
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#foreign? RbSDL2::Window::State
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#format RbSDL2::DisplayMode
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#format RbSDL2::Audio::AudioSpec
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#format RbSDL2::Surface::PixelFormat
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#format RbSDL2::Window
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#format_name RbSDL2::PixelFormatEnum
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#fourcc RbSDL2::PixelFormatEnum
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#fourcc? RbSDL2::PixelFormatEnum
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freeze RbSDL2::Hint
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#freq RbSDL2::Audio::AudioSpec
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from_string RbSDL2::SDLPointer
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#fullscreen RbSDL2::Window::State
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#fullscreen? RbSDL2::Window::State
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#fullscreen_desktop RbSDL2::Window::State
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#fullscreen_desktop? RbSDL2::Window::State
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#fullscreen_display_mode RbSDL2::Window::Display
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#fullscreen_display_mode= RbSDL2::Window::Display
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#g_mask RbSDL2::Surface::PixelFormat
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#gamma= RbSDL2::Window::Display
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#gamma_ramp RbSDL2::Window::Display
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#gamma_ramp= RbSDL2::Window::Display
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global_mouse RbSDL2::Mouse
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#grab= RbSDL2::Window::State
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grabbed RbSDL2::Window
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#grabbed? RbSDL2::Window::State
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#grabbed_keyboard? RbSDL2::Window::State
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#grabbed_mouse? RbSDL2::Window::State
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#gui_key? RbSDL2::Keyboard::ModState
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#height RbSDL2::Window::Accessor
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#height RbSDL2::Surface
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#height RbSDL2::DisplayMode
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#height= RbSDL2::Window::Accessor
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#hidden? RbSDL2::Window::State
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#hide RbSDL2::Cursor
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hide RbSDL2::Cursor
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#hide RbSDL2::Window::State
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hide_cursor RbSDL2
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#hit_test= RbSDL2::Window
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#icon= RbSDL2::Window::Accessor
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#id RbSDL2::Audio
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ignore? RbSDL2::EventType
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inc_ref RbSDL2::RefCountPointer
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include? RbSDL2::Hint
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#index RbSDL2::Display
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#indexed_color? RbSDL2::PixelFormatEnum
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info_alert RbSDL2
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init RbSDL2::Audio
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init RbSDL2::Video
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init RbSDL2::SDL
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init? RbSDL2::SDL
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#initialize RbSDL2::RWObject::ReadCallback
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#initialize RbSDL2::PowerInfo
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#initialize RbSDL2::RWObject::WriteCallback
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#initialize RbSDL2::RWOps
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#initialize RbSDL2::Mouse::MouseWheel
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#initialize RbSDL2::Audio::AudioSpec
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#initialize RbSDL2::RWMemory
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#initialize RbSDL2::EventQueue
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#initialize RbSDL2::RWObject::CloseCallback
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#initialize RbSDL2::Surface::PixelFormat
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#initialize RbSDL2::RWObject::SizeCallback
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#initialize RbSDL2::Surface
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#initialize RbSDL2::Audio::AudioBuffer
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#initialize RbSDL2::Palette
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#initialize RbSDL2::Mouse::MouseClass
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#initialize RbSDL2::Audio::AudioDevice
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#initialize RbSDL2::Window::Display::GammaRamp
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#initialize RbSDL2::Window
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#initialize RbSDL2::Display
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#initialize RbSDL2::RbSDL2Error
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#initialize RbSDL2::Cursor
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#initialize RbSDL2::Keyboard::State
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#initialize RbSDL2::EventFilter::Releaser
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#initialize RbSDL2::Window::HitTest
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#initialize RbSDL2::Rect
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#initialize RbSDL2::RWObject::SeekCallback
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#initialize RbSDL2::DisplayMode
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#initialize RbSDL2::RWFile
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#initialize RbSDL2::RWObject
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#initialize RbSDL2::Mouse::GlobalMouse
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#initialize RbSDL2::Event
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#initialize RbSDL2::EventFilter
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#initialize RbSDL2::Audio::Releaser
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#initialize RbSDL2::Audio
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#initialize_copy RbSDL2::Event
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#input_focused? RbSDL2::Window::State
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#input_grabbed? RbSDL2::Window::State
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#inspect RbSDL2::Palette
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#inspect RbSDL2::Display
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#inspect RbSDL2::RWObject
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#inspect RbSDL2::RWMemory
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#inspect RbSDL2::DisplayMode
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#inspect RbSDL2::Event
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#inspect RbSDL2::Audio
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#inspect RbSDL2::RWFile
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#joy_axis_motion? RbSDL2::EventType
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#joy_ball_motion? RbSDL2::EventType
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#joy_button_down? RbSDL2::EventType
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#joy_button_up? RbSDL2::EventType
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#joy_device_added? RbSDL2::EventType
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#joy_device_removed? RbSDL2::EventType
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#joy_hat_motion? RbSDL2::EventType
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key? RbSDL2::Keyboard
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#key_down? RbSDL2::EventType
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#key_up? RbSDL2::EventType
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keyboard_focused RbSDL2::Window
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#keyboard_grab= RbSDL2::Window::State
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#keyboard_grabbed? RbSDL2::Window::State
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keycode_name RbSDL2::Keyboard
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keycode_to_scancode RbSDL2::Keyboard
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#keymap_changed? RbSDL2::EventType
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#l_alt_key? RbSDL2::Keyboard::ModState
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#l_ctrl_key? RbSDL2::Keyboard::ModState
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#l_gui_key? RbSDL2::Keyboard::ModState
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#l_shift_key? RbSDL2::Keyboard::ModState
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#landscape? RbSDL2::Display::DisplayOrientation
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last_error_message RbSDL2::Error
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last_error_message= RbSDL2::Error
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#left_button? RbSDL2::Mouse::MouseButton
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#length RbSDL2::Palette
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#length RbSDL2::EventQueue
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load RbSDL2::Audio
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load RbSDL2::Surface
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load RbSDL2::Audio::AudioBuffer
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load RbSDL2
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#locale_changed? RbSDL2::EventType
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locales RbSDL2
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loop RbSDL2
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malloc RbSDL2::SDLPointer
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malloc RbSDL2::EventPointer
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#max_type RbSDL2::EventQueue
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#maximize RbSDL2::Window::State
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#maximized? RbSDL2::Window::State
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#maximum_size RbSDL2::Window::Accessor
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#maximum_size= RbSDL2::Window::Accessor
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#member? RbSDL2::Event
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#members RbSDL2::Event
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#metal? RbSDL2::Window::State
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#middle_button? RbSDL2::Mouse::MouseButton
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#min_type RbSDL2::EventQueue
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#minimize RbSDL2::Window::State
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#minimized? RbSDL2::Window::State
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#minimum_size RbSDL2::Window::Accessor
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#minimum_size= RbSDL2::Window::Accessor
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mmx? RbSDL2::CPUInfo
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#mod_key? RbSDL2::Keyboard::ModState
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#mode RbSDL2::Window::Shape::WindowShapeMode
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#mode= RbSDL2::Window::Shape::WindowShapeMode
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#mode_key? RbSDL2::Keyboard::ModState
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#modulate_blend_mode? RbSDL2::Surface::BlendMode
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#mouse_button_down? RbSDL2::EventType
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#mouse_button_up? RbSDL2::EventType
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#mouse_captured? RbSDL2::Window::State
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mouse_focused RbSDL2::Window
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#mouse_focused? RbSDL2::Window::State
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#mouse_grab= RbSDL2::Window::State
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#mouse_grabbed? RbSDL2::Window::State
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#mouse_motion? RbSDL2::EventType
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#mouse_position= RbSDL2::Window
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#mouse_rect RbSDL2::Window::Accessor
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#mouse_rect= RbSDL2::Window::Accessor
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#mouse_wheel? RbSDL2::EventType
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#multi_gesture? RbSDL2::EventType
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#multiply_blend_mode? RbSDL2::Surface::BlendMode
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#name RbSDL2::Event
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#name RbSDL2::Audio::AudioDevice
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#name RbSDL2::Display
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neon? RbSDL2::CPUInfo
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new RbSDL2::Event
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new RbSDL2::Surface
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new RbSDL2::Palette
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new RbSDL2::Cursor
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new RbSDL2::EventPointer
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new RbSDL2::Window::Display::GammaRamp
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new RbSDL2::Window
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#no_battery? RbSDL2::PowerInfo
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#normal_blend_mode? RbSDL2::Surface::BlendMode
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#num_key? RbSDL2::Keyboard::ModState
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offset_of_refcount RbSDL2::RefCountPointer
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#on_battery? RbSDL2::PowerInfo
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#opacity RbSDL2::Window::Accessor
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#opacity= RbSDL2::Window::Accessor
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open RbSDL2::Audio
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open RbSDL2::RWOps
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open_rw RbSDL2
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open_url RbSDL2
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#opengl? RbSDL2::Window::State
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#orientation RbSDL2::Display
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#pack_color RbSDL2::Surface::PixelFormat
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#palette RbSDL2::Surface::PixelFormat
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#palette= RbSDL2::Surface::PixelFormat
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#palette? RbSDL2::Surface::PixelFormat
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#path RbSDL2::RWFile
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#pause RbSDL2::Audio
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#paused? RbSDL2::Audio
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performance_count RbSDL2::Timer
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performance_frequency RbSDL2::Timer
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#pitch RbSDL2::Surface
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#pixel RbSDL2::Surface
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#pixel_color RbSDL2::Surface
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#pixel_format RbSDL2::Surface
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platform RbSDL2::Platform
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#play RbSDL2::Audio
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play RbSDL2::Audio
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#playing? RbSDL2::Audio
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#plugged_in? RbSDL2::PowerInfo
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poll RbSDL2::EventQueue
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#poll_sentinel? RbSDL2::EventType
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#pop RbSDL2::EventQueue
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#popup_menu? RbSDL2::Window::State
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#portrait? RbSDL2::Display::DisplayOrientation
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#pos= RbSDL2::RWOps
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position RbSDL2::Mouse
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#position RbSDL2::Mouse::MouseClass
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#position RbSDL2::Window::Accessor
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position= RbSDL2::Mouse
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#position= RbSDL2::Mouse::MouseClass
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#position= RbSDL2::Mouse::GlobalMouse
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#position= RbSDL2::Window::Accessor
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power_info RbSDL2
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pref_path RbSDL2::Filesystem
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pressed_keys RbSDL2::Keyboard
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ptr_to_str RbSDL2::SDL
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pump RbSDL2::EventQueue
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#push RbSDL2::EventQueue
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push! RbSDL2::EventQueue
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quit RbSDL2::Audio
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quit RbSDL2::Video
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quit RbSDL2::SDL
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#quit? RbSDL2::EventType
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quit? RbSDL2::Event
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#r_alt_key? RbSDL2::Keyboard::ModState
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#r_ctrl_key? RbSDL2::Keyboard::ModState
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#r_gui_key? RbSDL2::Keyboard::ModState
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#r_mask RbSDL2::Surface::PixelFormat
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#r_shift_key? RbSDL2::Keyboard::ModState
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rdtsc? RbSDL2::CPUInfo
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#read RbSDL2::Audio
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#read RbSDL2::RWOps
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realtime RbSDL2::Timer
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#refcount RbSDL2::RefCountPointer
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#refresh_rate RbSDL2::DisplayMode
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register_events RbSDL2::EventType
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relative= RbSDL2::Mouse
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relative? RbSDL2::Mouse
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relative_mouse RbSDL2::Mouse
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release RbSDL2::SDLPointer
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release RbSDL2::Surface::PixelFormat::PixelFormatPointer
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release RbSDL2::Audio::AudioBuffer::AudioBufferPointer
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release RbSDL2::Surface::SurfacePointer
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release RbSDL2::Palette::PalettePointer
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release RbSDL2::Cursor::CursorPointer
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release RbSDL2::RWOps::RWOpsPointer
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#render_device_reset? RbSDL2::EventType
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#render_targets_reset? RbSDL2::EventType
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#resizable= RbSDL2::Window::State
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#resizable? RbSDL2::Window::State
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#restore RbSDL2::Window::State
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#reverse_alpha_test? RbSDL2::Window::Shape
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#reverse_alpha_test? RbSDL2::Window::Shape::WindowShapeMode
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revision RbSDL2::Version
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#rgb? RbSDL2::PixelFormatEnum
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#rgba? RbSDL2::PixelFormatEnum
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#right_button? RbSDL2::Mouse::MouseButton
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#rle= RbSDL2::Surface
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#rle? RbSDL2::Surface
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#samples RbSDL2::Audio::AudioSpec
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#save RbSDL2::Surface
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scancode? RbSDL2::Keyboard
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scancode_name RbSDL2::Keyboard
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scancode_to_keycode RbSDL2::Keyboard
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screen_keyboard_support? RbSDL2::TextInput
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screen_saver= RbSDL2::Video
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screen_saver? RbSDL2::Video
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#scroll_lock_key? RbSDL2::Keyboard::ModState
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#seek RbSDL2::RWOps
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#sensor_update? RbSDL2::EventType
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#shape_set RbSDL2::Window::Shape
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shaped RbSDL2::Window
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#shaped? RbSDL2::Window::Shape
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#shift_key? RbSDL2::Keyboard::ModState
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#show RbSDL2::Window::State
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show RbSDL2::MessageBox
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#show RbSDL2::Cursor
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show RbSDL2::Cursor
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show_cursor RbSDL2
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#shown? RbSDL2::Window::State
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shown? RbSDL2::TextInput
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shown? RbSDL2::Cursor
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#shown? RbSDL2::Cursor
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#signed? RbSDL2::Audio::AudioSpec
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#silence RbSDL2::Audio::AudioSpec
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simple RbSDL2::MessageBox
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#size RbSDL2::Audio::AudioSpec
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#size RbSDL2::Window::Accessor
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#size RbSDL2::Keyboard::State
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#size RbSDL2::RWOps
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#size RbSDL2::Audio::AudioBuffer
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#size RbSDL2::Audio
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#size RbSDL2::Surface
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size RbSDL2::EventPointer
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#size= RbSDL2::Window::Accessor
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#skip_taskbar? RbSDL2::Window::State
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#spec RbSDL2::Audio
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#spec RbSDL2::Audio::AudioBuffer
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#spec RbSDL2::Audio::AudioDevice
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sse2 RbSDL2::CPUInfo
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sse3 RbSDL2::CPUInfo
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sse41? RbSDL2::CPUInfo
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sse42? RbSDL2::CPUInfo
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sse? RbSDL2::CPUInfo
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start RbSDL2::TextInput
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state RbSDL2::Keyboard
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#state RbSDL2::PowerInfo
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state RbSDL2::Keyboard::ModState
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state= RbSDL2::Keyboard::ModState
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state? RbSDL2::Keyboard::ModState
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stop RbSDL2::TextInput
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str_to_sdl RbSDL2::SDL
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#surface RbSDL2::Window
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#synchronize RbSDL2::Surface
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#sys_wm_event? RbSDL2::EventType
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system_ram RbSDL2::CPUInfo
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#tell RbSDL2::RWOps
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text RbSDL2::Clipboard
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text= RbSDL2::Clipboard
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#text_editing? RbSDL2::EventType
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#text_editing_ext? RbSDL2::EventType
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#text_input? RbSDL2::EventType
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ticks RbSDL2::Timer
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#title RbSDL2::Window::Accessor
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#title= RbSDL2::Window::Accessor
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#to_a RbSDL2::Window::Display::GammaRamp
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#to_a RbSDL2::Keyboard::State
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#to_a RbSDL2::Palette
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#to_a RbSDL2::Rect
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to_ary RbSDL2::Rect
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to_flags RbSDL2::Window::State
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#to_h RbSDL2::DisplayMode
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#to_h RbSDL2::Event
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to_id RbSDL2::Window
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to_keycode RbSDL2::Keyboard
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to_name RbSDL2::EventType
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to_name RbSDL2::Surface::BlendMode
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to_name RbSDL2::PixelFormatEnum
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to_num RbSDL2::Surface::BlendMode
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to_num RbSDL2::PixelFormatEnum
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#to_ptr RbSDL2::Audio::AudioSpec
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#to_ptr RbSDL2::Window::Display::GammaRamp
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#to_ptr RbSDL2::Window
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to_ptr RbSDL2::Window
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#to_ptr RbSDL2::RWOps
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#to_ptr RbSDL2::Surface::PixelFormat
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#to_ptr RbSDL2::DisplayMode
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#to_ptr RbSDL2::Event
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to_ptr RbSDL2::Event
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#to_ptr RbSDL2::Surface
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to_ptr RbSDL2::Surface
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#to_ptr RbSDL2::Palette
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to_ptr RbSDL2::Palette
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#to_ptr RbSDL2::Cursor
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#to_ptr RbSDL2::Rect
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#to_ptr RbSDL2::Audio::AudioBuffer
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to_ptr RbSDL2::RefCountPointer
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#to_s RbSDL2::SDLPointer
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#to_s RbSDL2::Event
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to_scancode RbSDL2::Keyboard
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#to_str RbSDL2::Keyboard::State
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#to_str RbSDL2::Audio::AudioBuffer
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#to_surface RbSDL2::Window
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to_types RbSDL2::EventType
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#tooltip? RbSDL2::Window::State
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#type RbSDL2::EventPointer
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#type RbSDL2::Event
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undefine_watch RbSDL2::EventFilter
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#unknown? RbSDL2::Audio::AudioSpec
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#unknown? RbSDL2::PowerInfo
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#unknown? RbSDL2::Audio::AudioDevice
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#unpack_pixel RbSDL2::Surface::PixelFormat
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#update RbSDL2::Window
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#update RbSDL2::Mouse::RelativeMouse
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#update RbSDL2::Mouse::MouseClass
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#update RbSDL2::PowerInfo
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update RbSDL2::Cursor
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#update RbSDL2::Mouse::GlobalMouse
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update RbSDL2::Mouse::RelativeMouse
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#update RbSDL2::Mouse::MouseWheel
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#usable_bounds RbSDL2::Display
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#user_event? RbSDL2::EventType
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#utility? RbSDL2::Window::State
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version RbSDL2::Version
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#version RbSDL2::Palette
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#vulkan? RbSDL2::Window::State
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wait RbSDL2::EventQueue
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warn_alert RbSDL2
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wheel RbSDL2::Mouse
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wheel= RbSDL2::Mouse
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#wheel= RbSDL2::Mouse::MouseWheel
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#wheel_position RbSDL2::Mouse::MouseWheel
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#wheel_x RbSDL2::Mouse::MouseWheel
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#wheel_y RbSDL2::Mouse::MouseWheel
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#width RbSDL2::Window::Accessor
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#width RbSDL2::DisplayMode
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#width RbSDL2::Surface
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#width= RbSDL2::Window::Accessor
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#window_event? RbSDL2::EventType
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#window_id RbSDL2::Window
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#window_id RbSDL2::Mouse::MouseWheel
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#windowed RbSDL2::Window::State
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#write RbSDL2::RWOps
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#write RbSDL2::Audio
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#x RbSDL2::Window::Accessor
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x RbSDL2::Mouse
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#x RbSDL2::Mouse::MouseClass
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#x1_button? RbSDL2::Mouse::MouseButton
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#x2_button? RbSDL2::Mouse::MouseButton
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#x= RbSDL2::Window::Accessor
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#y RbSDL2::Window::Accessor
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y RbSDL2::Mouse
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#y RbSDL2::Mouse::MouseClass
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#y= RbSDL2::Window::Accessor