Method List
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#action RedBird::VerticalMenu::Option
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#activate RedBird::VerticalMenu
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#add_command RedBird::Controller
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#add_entities RedBird::Stage
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#add_keydown RedBird::InputDevice
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#add_keyup RedBird::InputDevice
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#animate RedBird::Animation::Loop
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#animate RedBird::Animation::BackAndForth
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#bg_color RedBird::UIBox::Style
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#call RedBird::EntityCollision
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#call RedBird::Camera
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#call_command RedBird::Controller
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clear_screen RedBird::Render
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#collide? RedBird::Rect
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#collision_box RedBird::RelativeEntity
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#current_sprite RedBird::Animation::Base
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#cursor_down RedBird::Entity
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#cursor_hover RedBird::Entity
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#cursor_up RedBird::Entity
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debug= RedBird::Engine
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#duration RedBird::Animation::Frame
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#entities RedBird::Stage
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#exec_events RedBird::InputDevice
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fill_rect RedBird::Render
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#focus= RedBird::Camera
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fps RedBird::Engine
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fps= RedBird::Engine
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from_yml RedBird::Palette
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from_yml RedBird::TileMap
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from_yml RedBird::TileSet
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#get_color RedBird::Palette
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grid RedBird::DynamicSprite
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grid RedBird::Sprite
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#height RedBird::Rect
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#height RedBird::UIBox
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#height RedBird::Texture
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#height RedBird::Text
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#height RedBird::Entity
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#height RedBird::RelativeEntity
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#height RedBird::VerticalMenu
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#height= RedBird::Rect
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#hor_offset RedBird::TileMap
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#initialize RedBird::EntityCollision
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#initialize RedBird::DynamicSprite
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#initialize RedBird::RelativeEntity
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#initialize RedBird::Timer
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#initialize RedBird::Rect
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#initialize RedBird::Camera
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#initialize RedBird::Palette
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#initialize RedBird::VerticalMenu::Option
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#initialize RedBird::UIBox
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#initialize RedBird::UIBox::Style
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#initialize RedBird::Sprite
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#initialize RedBird::Texture
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#initialize RedBird::Stage
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#initialize RedBird::VerticalMenu
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#initialize RedBird::Animation::Frame
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#initialize RedBird::Text
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#initialize RedBird::Color
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#initialize RedBird::TileSet
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#initialize RedBird::TileMap
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#initialize RedBird::Animation::Base
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#initialize RedBird::Controller
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#initialize RedBird::InputDevice
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#initialize RedBird::Font
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#input_device RedBird::Stage
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load RedBird::Engine
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#next_opt RedBird::VerticalMenu
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#pos_x RedBird::RelativeEntity
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#pos_x RedBird::Entity
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#pos_y RedBird::Entity
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#pos_y RedBird::RelativeEntity
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#post_tick RedBird::Stage
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#pre_tick RedBird::Stage
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#pred_opt RedBird::VerticalMenu
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#priority RedBird::Entity
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quit_game RedBird::Engine
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quit_stage RedBird::Engine
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#relative_pos_x RedBird::RelativeEntity
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#relative_pos_x= RedBird::RelativeEntity
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#relative_pos_y RedBird::RelativeEntity
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#relative_pos_y= RedBird::RelativeEntity
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#render RedBird::TileMap
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#render RedBird::VerticalMenu
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#render RedBird::Entity
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#render RedBird::UIBox
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#render_to_screen RedBird::Sprite
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#render_to_screen RedBird::Text
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#render_to_screen RedBird::DynamicSprite
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#reset RedBird::Animation::Base
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run RedBird::Engine
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scenario RedBird::RelativeEntity
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scenario= RedBird::RelativeEntity
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sequence RedBird::Animation::Frame
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set_color RedBird::Render
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set_pixel_quantity RedBird::Engine
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set_screen_resolution RedBird::Engine
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#sprite RedBird::Animation::Frame
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#sprite_height RedBird::UIBox::Style
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#sprite_width RedBird::UIBox::Style
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#sprites RedBird::UIBox::Style
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#text RedBird::VerticalMenu::Option
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#texture RedBird::UIBox::Style
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#tick RedBird::Entity
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#tick RedBird::Timer
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#tile_height RedBird::TileSet
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#tile_set RedBird::TileMap
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#tile_width RedBird::TileSet
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#tile_xy RedBird::TileMap
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#tiles RedBird::TileSet
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#tiles RedBird::TileMap
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#total_height RedBird::TileMap
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#total_width RedBird::TileMap
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update_screen RedBird::Render
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#ver_offset RedBird::TileMap
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#width RedBird::Text
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#width RedBird::Rect
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#width RedBird::Texture
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#width RedBird::RelativeEntity
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#width RedBird::VerticalMenu
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#width RedBird::Entity
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#width RedBird::UIBox
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#width= RedBird::Rect
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#x RedBird::Rect
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#x= RedBird::Rect
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#y RedBird::Rect
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#y= RedBird::Rect