Method List
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#* Rust::RandomVariable
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#* Rust::MathArray
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#** Rust::MathArray
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#+ Rust::Plots::GGPlot::Plot
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#+ Rust::RandomVariable
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#+ Rust::MathArray
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#- Rust::MathArray
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#/ Rust::MathArray
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#< Rust::RandomVariableSlice
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#<< Rust::Plots::GGPlot::Plot
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#<= Rust::RandomVariableSlice
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#== Rust::Factor
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#== Rust::RandomVariableSlice
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#== Rust::Formula
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#== Rust::FactorValue
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#> Rust::RandomVariableSlice
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#>= Rust::RandomVariableSlice
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#E Rust::Probabilities
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#P Rust::Probabilities
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[] Rust
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#[] Rust::Plots::GGPlot::ThemeComponentBuilder
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#[] Rust::Matrix
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#[] Rust::DataFrame
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#[] Rust::StatisticalTests::Result
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#[] Rust::Factor
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#[] Rust::Correlation::Result
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#[] Rust::S4Class
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#[] Rust::List
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#[]= Rust::Correlation::Result
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#[]= Rust::Plots::Renderable
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[]= Rust
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#[]= Rust::S4Class
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#[]= Rust::List
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#[]= Rust::StatisticalTests::Result
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#[]= Rust::Factor
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#[]= Rust::Plots::BasePlot
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#[]= Rust::Matrix
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#_add_renderable Rust::Plots::BasePlot
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#_do_not_override_options! Rust::Plots::BasePlot
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_eval Rust
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_eval_big Rust
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_pull Rust
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#_render Rust::Plots::Grid
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#_render Rust::Plots::Axis
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_rexec Rust
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#_rust_prob_distance Numeric
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#_rust_prob_distance Array
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#_rust_prob_distance String
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#actuals Rust::Models::Regression::RegressionModel
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#add Rust::StatisticalTests::Hypothesis
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#add_column Rust::DataFrame
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#add_row Rust::DataFrame
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#adjbox Rust::RBindings
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adjust Rust::StatisticalTests::PValueAdjustment::BenjaminiYekutieli
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adjust Rust::StatisticalTests::PValueAdjustment::BenjaminiHochberg
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adjust Rust::StatisticalTests::PValueAdjustment::Hommel
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adjust Rust::StatisticalTests::PValueAdjustment::Bonferroni
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adjust Rust::StatisticalTests::PValueAdjustment::Holm
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adjust Rust::StatisticalTests::PValueAdjustment::Hochberg
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#adjusted_pvalue Rust::StatisticalTests::Result
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#adjusted_pvalue_for Rust::StatisticalTests::Hypothesis
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#aes Rust::Plots::GGPlot::Plot
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#aes Rust::RBindings
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#aggregate Rust::DataFrame
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#alignment_el Rust::Plots::GGPlot::ThemeComponentBuilder
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#alpha Rust::StatisticalTests::Result
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#aov Rust::RBindings
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#approx! Rust::RandomVariable
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#arguments Rust::Function
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#aspect_ratio Rust::Plots::GGPlot::ThemePanelBuilder
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#at Rust::Plots::Axis
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#auto_x Rust::Plots::Grid
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#auto_y Rust::Plots::Grid
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#axis Rust::Plots::GGPlot::ThemeBuilder
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#axis Rust::Plots::BasePlot
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#background Rust::Plots::GGPlot::ThemeLegendBuilder
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#background Rust::Plots::GGPlot::ThemePanelBuilder
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#background Rust::Plots::GGPlot::ThemeBuilder
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#between Rust::RandomVariableSlice
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#bind_all Rust::DataFrameArray
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#bind_all Rust::DataFrameHash
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#bind_columns Rust::DataFrame
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#bind_columns! Rust::DataFrame
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#bind_ggplot! Top Level Namespace
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#bind_r! Top Level Namespace
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#bind_rows Rust::DataFrame
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#bind_rows! Rust::DataFrame
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#border Rust::Plots::GGPlot::ThemePanelBuilder
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#boxplot Rust::RBindings
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#build Rust::Plots::GGPlot::ThemeComponentBuilder
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#build Rust::Plots::GGPlot::PlotBuilder
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#build Rust::Plots::GGPlot::ThemeBuilder
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#call Rust::Function
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can_pull? Rust::Call
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can_pull? Rust::List
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can_pull? Rust::Sequence
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can_pull? Rust::Null
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can_pull? Rust::Formula
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can_pull? Rust::Models::Regression::LinearRegressionModel
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can_pull? Rust::S4Class
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can_pull? Rust::Matrix
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can_pull? Rust::Environment
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can_pull? Rust::ANOVAModel
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can_pull? Rust::Models::Regression::LinearMixedEffectsModel
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can_pull? Rust::DataFrame
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can_pull? Rust::Factor
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can_pull? Rust::Models::Regression::RegressionModel
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cars Rust
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check_library Rust
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#class_name Rust::S4Class
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#cliff_delta Rust::RBindings
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#clone Rust::DataFrame
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#coefficients Rust::Models::Regression::RegressionModel
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#cohen_d Rust::RBindings
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#color Rust::Plots::BasePlot
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#cols Rust::Matrix
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#column Rust::DataFrame
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#column_names Rust::DataFrame
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#columns Rust::DataFrame
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complete Rust::RandomVariable
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compute Rust::EffectSize::CliffDelta
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compute Rust::EffectSize::CohenD
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compute Rust::StatisticalTests::Shapiro
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#confidence_interval Rust::EffectSize::Result
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#confidence_level Rust::EffectSize::Result
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#coord_flip Rust::RBindings
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#cor Rust::RBindings
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#cor_test Rust::RBindings
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#correlation Rust::Correlation::Result
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#data_frame Rust::RBindings
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debug Rust
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debug? Rust
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default_theme Rust::Plots::GGPlot
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default_theme= Rust::Plots::GGPlot
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#delete_column Rust::DataFrame
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#delete_row Rust::DataFrame
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#distribution Array
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#draw_bars Rust::Plots::GGPlot::PlotBuilder
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#draw_boxplot Rust::Plots::GGPlot::PlotBuilder
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#draw_cols Rust::Plots::GGPlot::PlotBuilder
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#draw_density Rust::Plots::GGPlot::PlotBuilder
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#draw_histogram Rust::Plots::GGPlot::PlotBuilder
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#draw_lines Rust::Plots::GGPlot::PlotBuilder
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#draw_points Rust::Plots::GGPlot::PlotBuilder
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#each Rust::Sequence
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#each Rust::DataFrame
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#each_with_index Rust::DataFrame
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#eql? Rust::FactorValue
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#estimate Rust::EffectSize::Result
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estimate Rust::Correlation::Pearson
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estimate Rust::Correlation::Spearman
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estimate Rust::Correlation::Kendall
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#exact Rust::StatisticalTests::Result
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#exact Rust::Correlation::Result
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#exact! Rust::RandomVariable
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exclusive Rust
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#expected Rust::RandomVariableSlice
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#extract Rust::RandomVariable
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#fast_each Rust::DataFrame
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#fast_each_with_index Rust::DataFrame
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#fast_row Rust::DataFrame
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find Rust::StatisticalTests::Hypothesis
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#fitted Rust::Models::Regression::RegressionModel
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#flatten Rust::Matrix
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#flip_coordinates Rust::Plots::GGPlot::PlotBuilder
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for_dataframe Rust::Plots::GGPlot::PlotBuilder
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from_h Rust::Plots::GGPlot::Theme
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from_hash Rust::Options
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generate Rust::ANOVAModel
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generate Rust::Models::Regression::LinearMixedEffectsModel
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generate Rust::Models::Regression::LinearRegressionModel
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generate Rust::Models::Regression::RegressionModel
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#geom_bar Rust::RBindings
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#geom_boxplot Rust::RBindings
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#geom_col Rust::RBindings
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#geom_density Rust::RBindings
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#geom_histogram Rust::RBindings
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#geom_line Rust::RBindings
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#geom_point Rust::RBindings
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#ggplot Rust::RBindings
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#grid Rust::Plots::BasePlot
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#grid_major Rust::Plots::GGPlot::ThemePanelBuilder
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#grid_major_x Rust::Plots::GGPlot::ThemePanelBuilder
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#grid_major_y Rust::Plots::GGPlot::ThemePanelBuilder
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#grid_minor Rust::Plots::GGPlot::ThemePanelBuilder
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#grid_minor_x Rust::Plots::GGPlot::ThemePanelBuilder
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#grid_minor_y Rust::Plots::GGPlot::ThemePanelBuilder
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#has_row? Rust::DataFrame
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#hash Rust::FactorValue
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#head Rust::DataFrame
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help! Rust::Plots::GGPlot
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help! Rust
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#hide_x Rust::Plots::Grid
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#hide_y Rust::Plots::Grid
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#horizontal_labels Rust::Plots::Axis
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#hypothesis Rust::StatisticalTests::Result
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#initialize Rust::Plots::GGPlot::GeomLine
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#initialize Rust::Plots::GGPlot::FlipCoordinates
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#initialize Rust::Models::Regression::RegressionModel
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#initialize Rust::Variable
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#initialize Rust::Matrix
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#initialize Rust::Plots::GGPlot::Layer
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#initialize Rust::RandomVariable
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#initialize Rust::FactorValue
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#initialize Rust::Function
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#initialize Rust::Plots::GGPlot::GeomPoint
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#initialize Rust::Sequence
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#initialize Rust::Factor
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#initialize Rust::List
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#initialize Rust::Formula
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#initialize Rust::Plots::GGPlot::GeomBar
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#initialize Rust::Plots::GGPlot::ThemeAxisBuilder
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#initialize Rust::ANOVAModel
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#initialize Rust::Plots::GGPlot::Labels
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#initialize Rust::RandomVariableSlice
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#initialize Rust::StatisticalTests::Hypothesis
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#initialize Rust::StatisticalTests::Result
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#initialize Rust::Plots::Grid
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#initialize Rust::Plots::Axis
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#initialize Rust::Plots::Renderable
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#initialize Rust::Plots::BasePlot
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#initialize Rust::Plots::DistributionPlot
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#initialize Rust::Plots::GGPlot::GeomCol
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#initialize Rust::Plots::GGPlot::ThemePanelBuilder
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#initialize Rust::Plots::GGPlot::GeomHistogram
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#initialize Rust::Plots::GGPlot::Geom
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#initialize Rust::Plots::GGPlot::ThemeLegendBuilder
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#initialize Rust::Plots::GGPlot::ThemeComponentBuilder
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#initialize Rust::DataFrame
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#initialize Rust::Plots::GGPlot::Theme::Element
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#initialize Rust::Correlation::Result
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#initialize Rust::Plots::GGPlot::Aes
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#initialize Rust::Plots::GGPlot::ThemeBuilder
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#initialize Rust::Plots::BarPlot
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#initialize Rust::Plots::GGPlot::GeomDensity
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#initialize Rust::Plots::ScatterPlot
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#initialize Rust::Plots::GGPlot::Theme
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#initialize Rust::Call
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#initialize Rust::S4Class
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#initialize Rust::Plots::GGPlot::Plot
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#initialize Rust::Plots::GGPlot::GeomBoxplot
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#initialize Rust::Plots::GGPlot::PlotBuilder
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#initialize Rust::UniformRandomVariable
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#inspect Rust::Matrix
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#inspect Rust::FactorValue
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#inspect Rust::Factor
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#inspect Rust::Plots::GGPlot::Plot
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#inspect Rust::List
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#inspect Rust::DataFrame
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#inspect Rust::Formula
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#inspect Rust::Call
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#inspect Rust::S4Class
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install_library Rust
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iris Rust
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#justification Rust::Plots::GGPlot::ThemeLegendBuilder
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#key_background Rust::Plots::GGPlot::ThemeLegendBuilder
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#key_height Rust::Plots::GGPlot::ThemeLegendBuilder
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#key_size Rust::Plots::GGPlot::ThemeLegendBuilder
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#key_width Rust::Plots::GGPlot::ThemeLegendBuilder
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#labeled Rust::Plots::GGPlot::PlotBuilder
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#labels Rust::Plots::Axis
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#labs Rust::RBindings
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#layer Rust::Plots::GGPlot::Plot
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#left_part Rust::Formula
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#legend Rust::Plots::GGPlot::ThemeBuilder
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#level Rust::FactorValue
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#levels Rust::Factor
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#line Rust::Plots::GGPlot::ThemeAxisBuilder
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#line_el Rust::Plots::GGPlot::ThemeComponentBuilder
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#lines Rust::Plots::ScatterPlot
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#lines_and_points Rust::Plots::ScatterPlot
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#lm Rust::RBindings
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#lmer Rust::RBindings
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load Rust::Plots::GGPlot::Theme
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#load_in_r_as Rust::Models::Regression::RegressionModel
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#load_in_r_as Rust::Matrix
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#load_in_r_as Rust::Factor
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#load_in_r_as Rust::Sequence
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#load_in_r_as Rust::List
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#load_in_r_as Rust::ANOVAModel
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#load_in_r_as Rust::RustDatatype
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#load_in_r_as Rust::Formula
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#load_in_r_as NilClass
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load_in_r_as Rust::Environment
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#load_in_r_as Rust::Call
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#load_in_r_as Rust::S4Class
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#load_in_r_as Rust::DataFrame
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load_library Rust
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#magnitude Rust::EffectSize::Result
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#margin Rust::Plots::GGPlot::ThemeLegendBuilder
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#margin Rust::Plots::GGPlot::ThemePanelBuilder
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#margin_x Rust::Plots::GGPlot::ThemePanelBuilder
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#margin_y Rust::Plots::GGPlot::ThemePanelBuilder
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#max Rust::Sequence
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#mean Rust::RBindings
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mean Rust::Descriptive
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#median Rust::RBindings
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median Rust::Descriptive
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#merge Rust::DataFrame
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method Rust::StatisticalTests::PValueAdjustment
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#method_missing Rust::FactorValue
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#method_missing Rust::Factor
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#method_missing Rust::Models::Regression::RegressionModel
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#min Rust::Sequence
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#ml Rust::RandomVariableSlice
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#model Rust::Models::Regression::RegressionModel
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#model Rust::ANOVAModel
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#mse Rust::Models::Regression::RegressionModel
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#mul Rust::RandomVariable
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#name Rust::Function
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#name Rust::Correlation::Result
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#name Rust::EffectSize::Result
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#name Rust::StatisticalTests::Result
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#names Rust::List
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#numeric_el Rust::Plots::GGPlot::ThemeComponentBuilder
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#option Rust::Plots::GGPlot::ThemeComponentBuilder
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#option Rust::Plots::GGPlot::Layer
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#options Rust::Function
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#options Rust::Plots::GGPlot::Theme::Element
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outliers Rust::Descriptive
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outliers_according_to Rust::Descriptive
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paired Rust::StatisticalTests::T
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paired Rust::StatisticalTests::Wilcoxon
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#palette Rust::Plots::BasePlot
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#panel Rust::Plots::GGPlot::ThemeBuilder
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#pdf Rust::Plots::BasePlot
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#plot Rust::RBindings
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#points Rust::Plots::ScatterPlot
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#position Rust::Plots::GGPlot::ThemeLegendBuilder
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prerequisite Rust
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#probability Rust::RandomVariable
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#probability Rust::RandomVariableSlice
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pull_priority Rust::RustDatatype
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pull_priority Rust::Models::Regression::LinearMixedEffectsModel
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pull_priority Rust::DataFrame
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pull_variable Rust::Environment
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pull_variable Rust::Call
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pull_variable Rust::Formula
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pull_variable Rust::Null
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pull_variable Rust::RustDatatype
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pull_variable Rust::S4Class
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pull_variable Rust::Models::Regression::LinearMixedEffectsModel
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pull_variable Rust::Models::Regression::LinearRegressionModel
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pull_variable Rust::DataFrame
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pull_variable Rust::Matrix
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pull_variable Rust::Factor
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pull_variable Rust::List
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pull_variable Rust::ANOVAModel
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#pvalue Rust::Correlation::Result
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#pvalue Rust::StatisticalTests::Result
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#quantile Rust::RBindings
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quantile Rust::Descriptive
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#r_2 Rust::Models::Regression::LinearMixedEffectsModel
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#r_2 Rust::Models::Regression::RegressionModel
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#r_2_adjusted Rust::Models::Regression::LinearMixedEffectsModel
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#r_2_adjusted Rust::Models::Regression::RegressionModel
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#r_function Rust::Plots::GGPlot::Theme::LineElement
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#r_function Rust::Plots::GGPlot::Theme::RectElement
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#r_function Rust::Plots::GGPlot::Theme::TextElement
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#r_function Rust::Plots::GGPlot::Theme::BlankElement
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#r_function Rust::Plots::GGPlot::Theme::Element
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#r_hash Rust::S4Class
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#r_hash Rust::RustDatatype
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#r_hash Rust::Models::Regression::RegressionModel
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#r_mirror Rust::RustDatatype
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#r_mirror_to Rust::RustDatatype
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read Rust::CSV
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read_all Rust::CSV
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#read_csv Rust::RBindings
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#rect_el Rust::Plots::GGPlot::ThemeComponentBuilder
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#rename_column! Rust::DataFrame
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#rep Rust::RandomVariable
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#residuals Rust::Models::Regression::RegressionModel
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#results Rust::StatisticalTests::Hypothesis
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#right_part Rust::Formula
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#row Rust::DataFrame
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#rows Rust::Matrix
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#rows Rust::DataFrame
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sample_dataframe Rust::TestCases
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#save Rust::Plots::GGPlot::Theme
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#save Rust::Plots::GGPlot::Plot
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#sd Rust::RBindings
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#select_columns Rust::DataFrame
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#select_rows Rust::DataFrame
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#series Rust::Plots::DistributionPlot
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#series Rust::Plots::ScatterPlot
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#show Rust::Plots::GGPlot::Plot
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#show Rust::Plots::BasePlot
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#shuffle Rust::DataFrame
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#significant Rust::StatisticalTests::Result
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#slots Rust::S4Class
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#so_that Rust::RandomVariableSlice
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#sort_by Rust::DataFrame
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#sort_by! Rust::DataFrame
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standard_deviation Rust::Descriptive
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#statistics Rust::Correlation::Result
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#statistics Rust::StatisticalTests::Result
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#step= Rust::Sequence
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sum Rust::Descriptive
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#summary Rust::Models::Regression::LinearMixedEffectsModel
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#summary Rust::ANOVAModel
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#summary Rust::Models::Regression::RegressionModel
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#t_test Rust::RBindings
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test Rust::Correlation::Pearson
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test Rust::Correlation::Spearman
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test Rust::Correlation::Kendall
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#text Rust::Plots::GGPlot::ThemeAxisBuilder
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#text Rust::Plots::GGPlot::ThemeLegendBuilder
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#text_align Rust::Plots::GGPlot::ThemeLegendBuilder
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#text_el Rust::Plots::GGPlot::ThemeComponentBuilder
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#text_x Rust::Plots::GGPlot::ThemeAxisBuilder
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#text_y Rust::Plots::GGPlot::ThemeAxisBuilder
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#theme Rust::Plots::GGPlot::Plot
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#thickness Rust::Plots::ScatterPlot
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#ticks Rust::Plots::GGPlot::ThemeAxisBuilder
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#ticks_length Rust::Plots::GGPlot::ThemeAxisBuilder
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#title Rust::Plots::GGPlot::ThemeAxisBuilder
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#title Rust::Plots::GGPlot::ThemeBuilder
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#title Rust::StatisticalTests::Hypothesis
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#title Rust::Plots::BasePlot
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#title Rust::Plots::GGPlot::ThemeLegendBuilder
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#title_align Rust::Plots::GGPlot::ThemeLegendBuilder
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#title_x Rust::Plots::GGPlot::ThemeAxisBuilder
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#title_y Rust::Plots::GGPlot::ThemeAxisBuilder
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#to_R Rust::Function
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#to_R Rust::Variable
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#to_R Rust::Arguments
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#to_R Rust::Options
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#to_R Rust::Formula
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#to_R Range
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#to_R Array
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#to_R String
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#to_R Numeric
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#to_R Float
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#to_R Object
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#to_R TrueClass
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#to_R FalseClass
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#to_R NilClass
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#to_R Symbol
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#to_R Rust::FactorValue
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#to_R Rust::Sequence
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#to_R Rust::Plots::GGPlot::Plot
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#to_R Rust::Plots::GGPlot::Layer
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#to_R Rust::Plots::GGPlot::Aes
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#to_R Rust::Plots::GGPlot::Theme::Element
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#to_R Rust::Plots::GGPlot::Theme
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#to_a Rust::Factor
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#to_a Rust::Sequence
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#to_h Rust::Plots::GGPlot::Theme::Element
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#to_h Rust::Plots::GGPlot::Theme
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#to_i Rust::FactorValue
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#to_s Rust::Correlation::Result
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#to_s Rust::Factor
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#to_s Rust::EffectSize::Result
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#to_s Rust::StatisticalTests::Result
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#to_sym Rust::FactorValue
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toothgrowth Rust
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#transform_column! Rust::DataFrame
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#uniq_by Rust::DataFrame
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#uniq_by! Rust::DataFrame
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#unit_el Rust::Plots::GGPlot::ThemeComponentBuilder
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unpaired Rust::StatisticalTests::T
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unpaired Rust::StatisticalTests::Wilcoxon
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#value Rust::Call
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#value Rust::FactorValue
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#values Rust::RandomVariable
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#var Rust::RBindings
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variance Rust::Descriptive
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#vertical_labels Rust::Plots::Axis
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#wilcox_test Rust::RBindings
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#with_color Rust::Plots::GGPlot::PlotBuilder
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#with_color_label Rust::Plots::GGPlot::PlotBuilder
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#with_fill Rust::Plots::GGPlot::PlotBuilder
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#with_group Rust::Plots::GGPlot::PlotBuilder
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#with_theme Rust::Plots::GGPlot::PlotBuilder
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#with_title Rust::Plots::GGPlot::PlotBuilder
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#with_x Rust::Plots::GGPlot::PlotBuilder
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#with_x_label Rust::Plots::GGPlot::PlotBuilder
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#with_y Rust::Plots::GGPlot::PlotBuilder
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#with_y_label Rust::Plots::GGPlot::PlotBuilder
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write Rust::CSV
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#write_csv Rust::RBindings
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#x Rust::Plots::Grid
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#x_label Rust::Plots::BasePlot
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#x_range Rust::Plots::BasePlot
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#y Rust::Plots::Grid
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#y_label Rust::Plots::BasePlot
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#y_range Rust::Plots::BasePlot