- AnimBehaviour =
enum(:anim_behavior, [
:DEFAULT,
:CONSTANT,
:LINEAR,
:REPEAT
])
- MATH_PI =
3.141592653589793238462643383279
- MATH_TWO_PI =
MATH_PI * 2.0
- MATH_HALF_PI =
MATH_PI * 0.5
- MAX_FACE_INDICES =
0x7fff
- MAX_BONE_WEIGHTS =
0x7fffffff
- MAX_VERTICES =
0x7fffffff
- MAX_FACES =
0x7fffffff
- MAX_NUMBER_OF_COLOR_SETS =
0x8
- MAX_NUMBER_OF_TEXTURECOORDS =
0x8
- PrimitiveType =
bitmask(:primitive_type, [
:POINT,
:LINE,
:TRIANGLE,
:POLYGON
])
- MorphingMethod =
enum(:morphing_method, [
:VERTEX_BLEND, 1,
:MORPH_NORMALIZED, 2,
:MORPH_RELATIVE, 3
])
- LightSourceType =
enum( :light_source_type, [
:UNDEFINED,
:DIRECTIONAL,
:POINT,
:SPOT,
:AMBIENT,
:AREA
])
- SceneFlags =
bitmask(:scene_flags, [
:INCOMPLETE,
:VALIDATED,
:VALIDATION_WARNING,
:NON_VERBOSE_FORMAT,
:FLAGS_TERRAIN,
:FLAGS_ALLOW_SHARED
])
- Return =
enum( :return, [ :SUCCESS, :FAILURE, -1, :OUTOFMEMORY, -3 ] )
- Origin =
enum( :origin, [ :SET, :CUR, :END ] )
- DefaultLogStream =
bitmask( :default_log_stream, [
:FILE,
:STDOUT,
:STDERR,
:DEBUGGER
])
- Components =
bitmask(:components, [
:NORMALS, 1,
:TANGENTS_AND_BITANGENTS,
:COLORS,
:TEXCOORDS,
:BONEWEIGHTS,
:ANIMATIONS,
:TEXTURES,
:LIGHTS,
:CAMERAS,
:MESHES,
:MATERIALS,
:COLORS0, 20,
:COLORS1,
:COLORS2,
:COLORS3,
:COLORS4,
:TEXCOORDS0, 25,
:TEXCOORDS1,
:TEXCOORDS2,
:TEXCOORDS3,
:TEXCOORDS4,
:TEXCOORDS5,
:TEXCOORDS6,
])
- UVTRAFO_SCALING =
0x1
- UVTRAFO_ROTATION =
0x2
- UVTRAFO_TRANSLATION =
0x4
- UVTRAFO_ALL =
UVTRAFO_SCALING | UVTRAFO_ROTATION | UVTRAFO_TRANSLATION
- FALSE =
0
- TRUE =
1
- CFlags =
bitmask(:cflags, [
:SHARED,
:STLPORT,
:DEBUG,
:NOBOOST,
:SINGLETHREADED
])
- TextureOp =
enum(:texture_op, [
:Multiply,
:Add,
:Subtract,
:Divide,
:SmoothAdd,
:SignedAdd
])
- TextureMapMode =
enum(:texture_map_mode, [
:Wrap,
:Clamp,
:Mirror,
:Decal
])
- TextureMapping =
enum(:texture_mapping, [
:UV,
:SPHERE,
:CYLINDER,
:BOX,
:PLANE,
:OTHER
])
- TextureType =
enum(:texture_type, [
:NONE,
:DIFFUSE,
:SPECULAR,
:AMBIENT,
:EMISSIVE,
:HEIGHT,
:NORMALS,
:SHININESS,
:OPACITY,
:DISPLACEMENT,
:LIGHTMAP,
:REFLECTION,
:UNKNOWN
])
- ShadingMode =
enum(:shading_mode, [
:Flat, 1,
:Gouraud,
:Phong,
:Blinn,
:Toon,
:OrenNayar,
:Minnaert,
:CookTorrance,
:NoShading,
:Fresnel
])
- TextureFlags =
bitmask(:texture_flags, [
:Invert,
:UseAlpha,
:IgnoreAlpha
])
- BlendMode =
enum(:blend_mode, [
:Default,
:Additive
])
- PropertyTypeInfo =
enum(:property_type_info, [
:Float, 1,
:Double,
:String,
:Integer,
:Buffer
])
- MATKEY_NAME =
"?mat.name"
- MATKEY_TWOSIDED =
"$mat.twosided"
- MATKEY_SHADING_MODEL =
"$mat.shadingm"
- MATKEY_ENABLE_WIREFRAME =
"$mat.wireframe"
- MATKEY_BLEND_FUNC =
"$mat.blend"
- MATKEY_OPACITY =
"$mat.opacity"
- MATKEY_BUMPSCALING =
"$mat.bumpscaling"
- MATKEY_SHININESS =
"$mat.shininess"
- MATKEY_REFLECTIVITY =
"$mat.reflectivity"
- MATKEY_SHININESS_STRENGTH =
"$mat.shinpercent"
- MATKEY_REFRACTI =
"$mat.refracti"
- MATKEY_COLOR_DIFFUSE =
"$clr.diffuse"
- MATKEY_COLOR_AMBIENT =
"$clr.ambient"
- MATKEY_COLOR_SPECULAR =
"$clr.specular"
- MATKEY_COLOR_EMISSIVE =
"$clr.emissive"
- MATKEY_COLOR_TRANSPARENT =
"$clr.transparent"
- MATKEY_COLOR_REFLECTIVE =
"$clr.reflective"
- MATKEY_GLOBAL_BACKGROUND_IMAGE =
"?bg.global"
- MATKEY_TEXTURE =
"$tex.file"
- MATKEY_UVWSRC =
"$tex.uvwsrc"
- MATKEY_TEXOP =
"$tex.op"
- MATKEY_MAPPING =
"$tex.mapping"
- MATKEY_TEXBLEND =
"$tex.blend"
- MATKEY_MAPPINGMODE_U =
"$tex.mapmodeu"
- MATKEY_MAPPINGMODE_V =
"$tex.mapmodev"
- MATKEY_MAPPINGMODE_W =
"$tex.mapmodew"
- MATKEY_TEXMAP_AXIS =
"$tex.mapaxis"
- MATKEY_UVTRANSFORM =
"$tex.uvtrafo"
- MATKEY_TEXFLAGS =
"$tex.flags"
- MetadataType =
enum(:metadata_type, [
:BOOL,
:INT32,
:UINT64,
:FLOAT,
:DOUBLE,
:AISTRING,
:AIVECTOR3D
])
- PostProcessSteps =
bitmask(:post_process_steps, [
:CalcTangentSpace,
:JoinIdenticalVertices,
:MakeLeftHanded,
:Triangulate,
:RemoveComponent,
:GenNormals,
:GenSmoothNormals,
:SplitLargeMeshes,
:PreTransformVertices,
:LimitBoneWeights,
:ValidateDataStructure,
:ImproveCacheLocality,
:RemoveRedundantMaterials,
:FixInfacingNormals,
:SortByPType, 15,
:FindDegenerates,
:FindInvalidData,
:GenUVCoords,
:TransformUVCoords,
:FindInstances,
:OptimizeMeshes,
:OptimizeGraph,
:FlipUVs,
:FlipWindingOrder,
:SplitByBoneCount,
:Debone,
:GlobalScale
])
- ProcessPreset_ConvertToLeftHanded =
- ProcessPreset_TargetRealtime_Fast =
- ProcessPreset_TargetRealtime_Quality =
- ProcessPreset_TargetRealtime_MaxQuality =
- ImporterFlags =
bitmask(:importer_flags, [
:SupportTextFlavour,
:SupportBinaryFlavour,
:SupportCompressedFlavour,
:LimitedSupport,
:Experimental
])