Class: Mittsu::Camera
Direct Known Subclasses
Constant Summary
Constants inherited from Object3D
Instance Attribute Summary collapse
-
#matrix_world_inverse ⇒ Object
Returns the value of attribute matrix_world_inverse.
-
#projection_matrix ⇒ Object
Returns the value of attribute projection_matrix.
Attributes inherited from Object3D
#active, #cast_shadow, #children, #frustum_culled, #geometry, #id, #initted, #matrix, #matrix_auto_update, #matrix_world, #matrix_world_needs_update, #model_view_matrix, #morph_target_influences, #name, #parent, #position, #quaternion, #receive_shadow, #render_order, #renderer, #rotation, #rotation_auto_update, #scale, #type, #up, #user_data, #uuid, #visible
Instance Method Summary collapse
- #clone(camera = Camera.new) ⇒ Object
- #get_world_direction(target = Vector3.new) ⇒ Object
-
#initialize ⇒ Camera
constructor
A new instance of Camera.
- #look_at(vector) ⇒ Object
Methods inherited from Object3D
#active?, #add, #add_opengl_object, #apply_matrix, #buffer_material, #deinit, #get_object_by_id, #get_object_by_name, #get_object_by_property, #get_world_position, #get_world_quaternion, #get_world_rotation, #get_world_scale, #init, #init_geometry, #load_uniforms_matrices, #local_to_world, #print_tree, #project, #raycast, #remove, #rotate_on_axis, #rotate_x, #rotate_y, #rotate_z, #set_rotation_from_axis_angle, #set_rotation_from_euler, #set_rotation_from_matrix, #set_rotation_from_quaternion, #setup_matrices, #to_json, #to_s, #translate_on_axis, #translate_x, #translate_y, #translate_z, #traverse, #traverse_ancestors, #traverse_visible, #update_matrix, #update_matrix_world, #world_to_local
Methods included from EventDispatcher
#add_event_listener, #dispatch_event, #has_event_listener, #remove_event_listener
Constructor Details
Instance Attribute Details
#matrix_world_inverse ⇒ Object
Returns the value of attribute matrix_world_inverse.
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# File 'lib/mittsu/cameras/camera.rb', line 3 def matrix_world_inverse @matrix_world_inverse end |
#projection_matrix ⇒ Object
Returns the value of attribute projection_matrix.
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# File 'lib/mittsu/cameras/camera.rb', line 3 def projection_matrix @projection_matrix end |
Instance Method Details
#clone(camera = Camera.new) ⇒ Object
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# File 'lib/mittsu/cameras/camera.rb', line 25 def clone(camera = Camera.new) super camera.matrix_world_inverse.copy(@matrix_world_inverse) camera.projection_matrix.copy(@projection_matrix) camera end |
#get_world_direction(target = Vector3.new) ⇒ Object
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# File 'lib/mittsu/cameras/camera.rb', line 13 def get_world_direction(target = Vector3.new) @_quaternion ||= Quaternion.new self.get_world_quaternion(@_quaternion) target.set(0.0, 0.0, -1.0).apply_quaternion(@_quaternion) end |