Method List
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BaseContext Roglew
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Contextual Roglew
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#attach Roglew::FramebufferContextARB
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#attach Roglew::ShaderProgram
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#attach Roglew::FramebufferContextEXT
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#attachment_parameter Roglew::ImmediateFramebufferContextEXT
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#attachment_parameter Roglew::ImmediateFramebufferContextARB
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#attrib_location Roglew::ShaderProgram
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#attrib_locations Roglew::ShaderProgram
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#attribs Roglew::RenderHandle
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#base_level= Roglew::Texture2dContext::Parameters2
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#begin GL_VERSION_1_0::RenderContext
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#bind Roglew::FramebufferARB
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#bind Roglew::RenderContext
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#bind Roglew::Texture2d
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#bind Roglew::RenderHandle
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#bind Roglew::FramebufferEXT
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#bind Roglew::Buffer
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#bind Roglew::RenderbufferARB
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#bind Roglew::VertexArray
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#bind Roglew::RenderbufferEXT
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#blend_func Roglew::RenderContext
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#blit Roglew::FramebufferContextARB
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#border_color Roglew::Texture2dContext
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#buffer_data GL_VERSION_1_5::RenderContext
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#buffer_sub_data GL_VERSION_1_5::RenderContext
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#clear Roglew::RenderContext
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#clear_color Roglew::RenderContext
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#clear_color= Roglew::RenderContext
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#clear_depth= Roglew::RenderContext
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#clear_stencil= Roglew::RenderContext
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#color_mask Roglew::RenderContext
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#compare_func= Roglew::Texture2dContext::Parameters4
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#compare_mode= Roglew::Texture2dContext::Parameters4
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#compile Roglew::Shader
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#compile_status Roglew::Shader
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#context_class Roglew::Contextual
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#create_buffer GL_VERSION_1_5::RenderContext
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#create_framebuffer GL_ARB_framebuffer_object::RenderContext
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#create_framebufferEXT GL_EXT_framebuffer_object::RenderContext
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#create_program GL_VERSION_2_0::RenderContext
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#create_query GL_VERSION_1_5::RenderContext
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#create_renderbuffer GL_ARB_framebuffer_object::RenderContext
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#create_renderbufferEXT GL_EXT_framebuffer_object::RenderContext
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#create_shader GL_VERSION_2_0::RenderContext
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#create_texture2d Roglew::RenderContext
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#create_vertex_array GL_ARB_vertex_array_object::RenderContext
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current Roglew::RenderContext
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current Roglew::RenderHandle
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#current? Roglew::RenderHandle
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#current? Roglew::RenderContext
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#data Roglew::BufferContext
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#debug_message_enableAMD GL_AMD_debug_output::RenderContext
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#def_delete Roglew::RenderContextExtension::ClassMethods
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#def_gen Roglew::RenderContextExtension::ClassMethods
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#def_object Roglew::RenderContextExtension::ClassMethods
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#deferred= Roglew::ContextualModule::ClassMethods
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#deferred? Roglew::ContextualModule::ClassMethods
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#deferred? Roglew::ImmediateContext
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#deferred? Roglew::DeferredContext
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#deferred_module Roglew::BaseContextModule::ClassMethods
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#delete_context Roglew::GLX
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#delete_status Roglew::Shader
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#depth_mode= Roglew::Texture2dContext::Parameters3
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#depth_stencil_mode= Roglew::Texture2dContext::Parameters6
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#disable Roglew::RenderContext
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#draw_range_elements GL_VERSION_1_2::RenderContext
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#dwFlags Roglew::Gdi32::PIXELFORMATDESCRIPTOR
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#dwFlags= Roglew::Gdi32::PIXELFORMATDESCRIPTOR
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#enable Roglew::RenderContext
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#extension_list Roglew::RenderHandle
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finalize Roglew::ShaderProgram
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finalize Roglew::FramebufferARB
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finalize Roglew::FramebufferEXT
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finalize Roglew::RenderbufferEXT
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finalize Roglew::Query
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finalize Roglew::Shader
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finalize Roglew::Texture2d
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finalize Roglew::RenderbufferARB
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finalize Roglew::VertexArray
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finalize Roglew::Buffer
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#finished Roglew::DeferredContext
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#finished Roglew::RenderContext
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#finished Roglew::ImmediateContext
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#functions Roglew::RenderHandleExtension::ClassMethods
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#generate_mipmap GL_ARB_framebuffer_object::TextureContext
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#generate_mipmap= Roglew::Texture2dContext::Parameters3
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#generate_mipmapEXT Roglew::Texture2dContext
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#get_errors Roglew::RenderContext
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#get_floats Roglew::RenderContext
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#get_function Roglew::RenderContext
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#get_integers Roglew::RenderContext
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#get_proc_address Roglew::RenderContext
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#get_program GL_VERSION_2_0::RenderContext
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#get_program_info_log GL_VERSION_2_0::RenderContext
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#get_shader GL_VERSION_2_0::RenderContext
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#get_shader_info_log GL_VERSION_2_0::RenderContext
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#handle Roglew::VertexArray
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#handle Roglew::Query
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#handle Roglew::BaseContextModule
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#handle Roglew::RenderbufferEXT
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#handle Roglew::FramebufferARB
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#handle Roglew::Texture2d
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#handle Roglew::ShaderProgram
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#handle Roglew::Shader
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#handle Roglew::Buffer
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#handle Roglew::RenderbufferARB
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#handle Roglew::FramebufferEXT
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#id Roglew::FramebufferEXT
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#id Roglew::FramebufferARB
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#id Roglew::ShaderProgram
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#id Roglew::RenderbufferARB
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#id Roglew::Query
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#id Roglew::RenderbufferEXT
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#id Roglew::VertexArray
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#id Roglew::Buffer
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#id Roglew::Texture2d
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#id Roglew::Shader
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#immediate? Roglew::ImmediateContext
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#immediate? Roglew::DeferredContext
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#immediate_module Roglew::BaseContextModule::ClassMethods
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included Roglew::RenderHandleExtension
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included Roglew::RenderContextExtension
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#included Roglew::ImmediateRenderbufferContextARB
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#included Roglew::ImmediateFramebufferContextEXT
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#included Roglew::ImmediateFramebufferContextARB
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#included Roglew::BaseContext
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included Roglew::BaseContextModule
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#included Roglew::ImmediateRenderbufferContextEXT
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#included Roglew::Contextual
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included Roglew::GL::Native
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included Roglew::ContextualModule
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#info_log Roglew::Shader
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#info_log_length Roglew::Shader
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#initialize Roglew::Gdi32::PIXELFORMATDESCRIPTOR
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#initialize Roglew::RenderbufferContextEXT
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#initialize Roglew::RenderbufferContextARB
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#initialize Roglew::RenderbufferARB
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#initialize Roglew::FramebufferARB
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#initialize Roglew::FramebufferEXT
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#initialize Roglew::Texture2dContext
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#initialize Roglew::FramebufferContextARB
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#initialize Roglew::FramebufferContextEXT
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#initialize Roglew::Query
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#initialize Roglew::VertexArray
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#initialize Roglew::RenderContext
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#initialize Roglew::BaseContext
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#initialize Roglew::BaseContextModule
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#initialize Roglew::RenderbufferEXT
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#initialize Roglew::Contextual
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#initialize Roglew::Texture2d
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#initialize Roglew::ShaderProgram
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#initialize Roglew::BufferContext
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#initialize Roglew::Buffer
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#initialize Roglew::Shader
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#initialize Roglew::RenderHandle
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#is_deferred? Roglew::ContextualModule
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layout FFI::Struct
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layout_base FFI::Struct
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#level Roglew::Texture2dContext
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#link_program Roglew::ShaderProgram
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#link_status Roglew::ShaderProgram
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#load_extension Roglew::RenderHandle
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#loaded_extensions Roglew::RenderHandle
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#lod_bias= Roglew::Texture2dContext::Parameters4
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#mag_filter= Roglew::Texture2dContext
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#make_calls Roglew::BaseContextModule::ClassMethods
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#max_level= Roglew::Texture2dContext::Parameters2
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#max_lod= Roglew::Texture2dContext::Parameters2
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#min_filter= Roglew::Texture2dContext
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#min_lod= Roglew::Texture2dContext::Parameters2
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#no_mipmaps! Roglew::Texture2dContext::Parameters2
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#num_extensions Roglew::RenderContext
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#obj Roglew::BaseContextModule
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#parameter Roglew::Texture2dContext
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platform_module Roglew::GL
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#priority Roglew::Texture2dContext::Parameters1
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#render_handle Roglew::RenderContext
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#shader_sources GL_VERSION_2_0::RenderContext
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#shaders Roglew::ShaderProgram
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#source_length Roglew::Shader
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#status Roglew::ImmediateFramebufferContextARB
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#status Roglew::ImmediateFramebufferContextEXT
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#storage Roglew::RenderbufferContextARB
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#storage Roglew::RenderbufferContextEXT
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#storage_multisample Roglew::RenderbufferContextARB
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#sub_data Roglew::BufferContext
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#supports? Roglew::RenderHandle
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#swap_buffers Roglew::RenderContext
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#swizzle_a= Roglew::Texture2dContext::Parameters5
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#swizzle_b= Roglew::Texture2dContext::Parameters5
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#swizzle_g= Roglew::Texture2dContext::Parameters5
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#swizzle_r= Roglew::Texture2dContext::Parameters5
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#swizzle_rgba Roglew::Texture2dContext::Parameters5
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#tex_image_2d Roglew::Texture2dContext
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#tex_parameter Roglew::RenderContext
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#tex_subimage_2d Roglew::Texture2dContext
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#texture_layer Roglew::FramebufferContextARB
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#to_s Roglew::Gdi32::PIXELFORMATDESCRIPTOR
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#type Roglew::Shader
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#uniform_location Roglew::ShaderProgram
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#uniform_locations Roglew::ShaderProgram
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#use_program Roglew::ShaderProgram
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#version Roglew::RenderHandle
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#wrap_r= Roglew::Texture2dContext::Parameters2
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#wrap_s= Roglew::Texture2dContext
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#wrap_str Roglew::Texture2dContext::Parameters2
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#wrap_t= Roglew::Texture2dContext