Class: Fixnum
Overview
A Fixnum
holds Integer
values that can be represented in a native machine word (minus 1 bit). If any operation on a Fixnum
exceeds this range, the value is automatically converted to a Bignum
.
Fixnum
objects have immediate value. This means that when they are assigned or passed as parameters, the actual object is passed, rather than a reference to that object. Assignment does not alias Fixnum
objects. There is effectively only one Fixnum
object instance for any given integer value, so, for example, you cannot add a singleton method to a Fixnum
.
Instance Method Summary collapse
-
#% ⇒ Object
Returns
fix
moduloother
. -
#&(integer) ⇒ Object
Bitwise AND.
-
#*(numeric) ⇒ Object
Performs multiplication: the class of the resulting object depends on the class of
numeric
and on the magnitude of the result. -
#**(numeric) ⇒ Object
Raises
fix
to thenumeric
power, which may be negative or fractional. -
#+(numeric) ⇒ Object
Performs addition: the class of the resulting object depends on the class of
numeric
and on the magnitude of the result. -
#-(numeric) ⇒ Object
Performs subtraction: the class of the resulting object depends on the class of
numeric
and on the magnitude of the result. -
#- ⇒ Integer
Negates
fix
(which might return a Bignum). -
#/(numeric) ⇒ Object
Performs division: the class of the resulting object depends on the class of
numeric
and on the magnitude of the result. -
#<(real) ⇒ Boolean
Returns
true
if the value offix
is less than that ofreal
. -
#<<(count) ⇒ Integer
Shifts fix left count positions (right if count is negative).
-
#<=(real) ⇒ Boolean
Returns
true
if the value offix
is less than or equal to that ofreal
. -
#<=>(numeric) ⇒ -1, ...
Comparison---Returns -1, 0, +1 or nil depending on whether fix is less than, equal to, or greater than numeric.
-
#==(other) ⇒ Boolean
Return
true
iffix
equalsother
numerically. -
#==(other) ⇒ Boolean
Return
true
iffix
equalsother
numerically. -
#>(real) ⇒ Boolean
Returns
true
if the value offix
is greater than that ofreal
. -
#>=(real) ⇒ Boolean
Returns
true
if the value offix
is greater than or equal to that ofreal
. -
#>>(count) ⇒ Integer
Shifts fix right count positions (left if count is negative).
-
#[](n) ⇒ 0, 1
Bit Reference---Returns the nth bit in the binary representation of fix, where fix[0] is the least significant bit.
-
#^(integer) ⇒ Object
Bitwise EXCLUSIVE OR.
-
#abs ⇒ Object
Returns the absolute value of fix.
-
#div(numeric) ⇒ Integer
Performs integer division: returns integer value.
-
#divmod(numeric) ⇒ Array
See
Numeric#divmod
. -
#even? ⇒ Boolean
Returns
true
if fix is an even number. -
#fdiv(numeric) ⇒ Float
Returns the floating point result of dividing fix by numeric.
-
#magnitude ⇒ Object
Returns the absolute value of fix.
-
#modulo ⇒ Object
Returns
fix
moduloother
. -
#odd? ⇒ Boolean
Returns
true
if fix is an odd number. -
#size ⇒ Fixnum
Returns the number of bytes in the machine representation of a
Fixnum
. -
#succ ⇒ Object
Returns the
Integer
equal to int + 1. -
#to_f ⇒ Float
Converts fix to a
Float
. -
#to_s(base = 10) ⇒ String
Returns a string containing the representation of fix radix base (between 2 and 36).
-
#zero? ⇒ Boolean
Returns
true
if fix is zero. -
#|(integer) ⇒ Object
Bitwise OR.
-
#~ ⇒ Integer
One's complement: returns a number where each bit is flipped.
Methods inherited from Integer
#ceil, #chr, #denominator, #downto, #floor, #gcd, #gcdlcm, #integer?, #lcm, #next, #numerator, #ord, #pred, #rationalize, #round, #times, #to_i, #to_int, #to_r, #truncate, #upto
Methods inherited from Numeric
#+@, #abs2, #angle, #arg, #ceil, #coerce, #conj, #conjugate, #denominator, #eql?, #floor, #i, #imag, #imaginary, #initialize_copy, #integer?, #nonzero?, #numerator, #phase, #polar, #quo, #real, #real?, #rect, #rectangular, #remainder, #round, #singleton_method_added, #step, #to_c, #to_int, #truncate
Methods included from Comparable
Instance Method Details
#%(other) ⇒ Object #modulo(other) ⇒ Object
Returns fix
modulo other
. See numeric.divmod
for more information.
|
# File 'numeric.c'
static VALUE
fix_mod(VALUE x, VALUE y)
{
if (FIXNUM_P(y)) {
long mod;
fixdivmod(FIX2LONG(x), FIX2LONG(y), 0, &mod);
return LONG2NUM(mod);
}
|
#&(integer) ⇒ Object
Bitwise AND.
|
# File 'numeric.c'
static VALUE
fix_and(VALUE x, VALUE y)
{
long val;
if (!FIXNUM_P(y = bit_coerce(y))) {
return rb_big_and(y, x);
}
|
#*(numeric) ⇒ Object
Performs multiplication: the class of the resulting object depends on the class of numeric
and on the magnitude of the result.
|
# File 'numeric.c'
static VALUE
fix_mul(VALUE x, VALUE y)
{
if (FIXNUM_P(y)) {
#ifdef __HP_cc
/* avoids an optimization bug of HP aC++/ANSI C B3910B A.06.05 [Jul 25 2005] */
volatile
#endif
long a, b;
#if SIZEOF_LONG * 2 <= SIZEOF_LONG_LONG
LONG_LONG d;
#else
volatile long c;
VALUE r;
#endif
a = FIX2LONG(x);
b = FIX2LONG(y);
#if SIZEOF_LONG * 2 <= SIZEOF_LONG_LONG
d = (LONG_LONG)a * b;
if (FIXABLE(d)) return LONG2FIX(d);
return rb_ll2inum(d);
#else
if (FIT_SQRT_LONG(a) && FIT_SQRT_LONG(b))
return LONG2FIX(a*b);
c = a * b;
r = LONG2FIX(c);
if (a == 0) return x;
if (FIX2LONG(r) != c || c/a != b) {
r = rb_big_mul(rb_int2big(a), rb_int2big(b));
}
|
#**(numeric) ⇒ Object
Raises fix
to the numeric
power, which may be negative or fractional.
2 ** 3 #=> 8
2 ** -1 #=> 0.5
2 ** 0.5 #=> 1.4142135623731
|
# File 'numeric.c'
static VALUE
fix_pow(VALUE x, VALUE y)
{
long a = FIX2LONG(x);
if (FIXNUM_P(y)) {
long b = FIX2LONG(y);
if (b < 0)
return rb_funcall(rb_rational_raw1(x), rb_intern("**"), 1, y);
if (b == 0) return INT2FIX(1);
if (b == 1) return x;
if (a == 0) {
if (b > 0) return INT2FIX(0);
return DBL2NUM(INFINITY);
}
|
#+(numeric) ⇒ Object
Performs addition: the class of the resulting object depends on the class of numeric
and on the magnitude of the result.
|
# File 'numeric.c'
static VALUE
fix_plus(VALUE x, VALUE y)
{
if (FIXNUM_P(y)) {
long a, b, c;
VALUE r;
a = FIX2LONG(x);
b = FIX2LONG(y);
c = a + b;
r = LONG2NUM(c);
return r;
}
|
#-(numeric) ⇒ Object
Performs subtraction: the class of the resulting object depends on the class of numeric
and on the magnitude of the result.
|
# File 'numeric.c'
static VALUE
fix_minus(VALUE x, VALUE y)
{
if (FIXNUM_P(y)) {
long a, b, c;
VALUE r;
a = FIX2LONG(x);
b = FIX2LONG(y);
c = a - b;
r = LONG2NUM(c);
return r;
}
|
#- ⇒ Integer
Negates fix
(which might return a Bignum).
|
# File 'numeric.c'
static VALUE
fix_uminus(VALUE num)
{
return LONG2NUM(-FIX2LONG(num));
}
|
#/(numeric) ⇒ Object
Performs division: the class of the resulting object depends on the class of numeric
and on the magnitude of the result.
|
# File 'numeric.c'
static VALUE
fix_div(VALUE x, VALUE y)
{
return fix_divide(x, y, '/');
}
|
#<(real) ⇒ Boolean
Returns true
if the value of fix
is less than that of real
.
|
# File 'numeric.c'
static VALUE
fix_lt(VALUE x, VALUE y)
{
if (FIXNUM_P(y)) {
if (FIX2LONG(x) < FIX2LONG(y)) return Qtrue;
return Qfalse;
}
|
#<<(count) ⇒ Integer
Shifts fix left count positions (right if count is negative).
|
# File 'numeric.c'
static VALUE
rb_fix_lshift(VALUE x, VALUE y)
{
long val, width;
val = NUM2LONG(x);
if (!FIXNUM_P(y))
return rb_big_lshift(rb_int2big(val), y);
width = FIX2LONG(y);
if (width < 0)
return fix_rshift(val, (unsigned long)-width);
return fix_lshift(val, width);
}
|
#<=(real) ⇒ Boolean
Returns true
if the value of fix
is less than or equal to that of real
.
|
# File 'numeric.c'
static VALUE
fix_le(VALUE x, VALUE y)
{
if (FIXNUM_P(y)) {
if (FIX2LONG(x) <= FIX2LONG(y)) return Qtrue;
return Qfalse;
}
|
#<=>(numeric) ⇒ -1, ...
Comparison---Returns -1, 0, +1 or nil depending on whether fix is less than, equal to, or greater than numeric. This is the basis for the tests in Comparable
.
|
# File 'numeric.c'
static VALUE
fix_cmp(VALUE x, VALUE y)
{
if (x == y) return INT2FIX(0);
if (FIXNUM_P(y)) {
if (FIX2LONG(x) > FIX2LONG(y)) return INT2FIX(1);
return INT2FIX(-1);
}
|
#==(other) ⇒ Boolean
Return true
if fix
equals other
numerically.
1 == 2 #=> false
1 == 1.0 #=> true
|
# File 'numeric.c'
static VALUE
fix_equal(VALUE x, VALUE y)
{
if (x == y) return Qtrue;
if (FIXNUM_P(y)) return Qfalse;
switch (TYPE(y)) {
case T_BIGNUM:
return rb_big_eq(y, x);
case T_FLOAT:
return (double)FIX2LONG(x) == RFLOAT_VALUE(y) ? Qtrue : Qfalse;
default:
return num_equal(x, y);
}
|
#==(other) ⇒ Boolean
Return true
if fix
equals other
numerically.
1 == 2 #=> false
1 == 1.0 #=> true
|
# File 'numeric.c'
static VALUE
fix_equal(VALUE x, VALUE y)
{
if (x == y) return Qtrue;
if (FIXNUM_P(y)) return Qfalse;
switch (TYPE(y)) {
case T_BIGNUM:
return rb_big_eq(y, x);
case T_FLOAT:
return (double)FIX2LONG(x) == RFLOAT_VALUE(y) ? Qtrue : Qfalse;
default:
return num_equal(x, y);
}
|
#>(real) ⇒ Boolean
Returns true
if the value of fix
is greater than that of real
.
|
# File 'numeric.c'
static VALUE
fix_gt(VALUE x, VALUE y)
{
if (FIXNUM_P(y)) {
if (FIX2LONG(x) > FIX2LONG(y)) return Qtrue;
return Qfalse;
}
|
#>=(real) ⇒ Boolean
Returns true
if the value of fix
is greater than or equal to that of real
.
|
# File 'numeric.c'
static VALUE
fix_ge(VALUE x, VALUE y)
{
if (FIXNUM_P(y)) {
if (FIX2LONG(x) >= FIX2LONG(y)) return Qtrue;
return Qfalse;
}
|
#>>(count) ⇒ Integer
Shifts fix right count positions (left if count is negative).
|
# File 'numeric.c'
static VALUE
rb_fix_rshift(VALUE x, VALUE y)
{
long i, val;
val = FIX2LONG(x);
if (!FIXNUM_P(y))
return rb_big_rshift(rb_int2big(val), y);
i = FIX2LONG(y);
if (i == 0) return x;
if (i < 0)
return fix_lshift(val, (unsigned long)-i);
return fix_rshift(val, i);
}
|
#[](n) ⇒ 0, 1
Bit Reference---Returns the nth bit in the binary representation of fix, where fix[0] is the least significant bit.
a = 0b11001100101010
30.downto(0) do |n| print a[n] end
produces:
0000000000000000011001100101010
|
# File 'numeric.c'
static VALUE
fix_aref(VALUE fix, VALUE idx)
{
long val = FIX2LONG(fix);
long i;
idx = rb_to_int(idx);
if (!FIXNUM_P(idx)) {
idx = rb_big_norm(idx);
if (!FIXNUM_P(idx)) {
if (!RBIGNUM_SIGN(idx) || val >= 0)
return INT2FIX(0);
return INT2FIX(1);
}
|
#^(integer) ⇒ Object
Bitwise EXCLUSIVE OR.
|
# File 'numeric.c'
static VALUE
fix_xor(VALUE x, VALUE y)
{
long val;
if (!FIXNUM_P(y = bit_coerce(y))) {
return rb_big_xor(y, x);
}
|
#abs ⇒ Integer #magnitude ⇒ Integer
Returns the absolute value of fix.
-12345.abs #=> 12345
12345.abs #=> 12345
|
# File 'numeric.c'
static VALUE
fix_abs(VALUE fix)
{
long i = FIX2LONG(fix);
if (i < 0) i = -i;
return LONG2NUM(i);
}
|
#div(numeric) ⇒ Integer
Performs integer division: returns integer value.
|
# File 'numeric.c'
static VALUE
fix_idiv(VALUE x, VALUE y)
{
return fix_divide(x, y, rb_intern("div"));
}
|
#divmod(numeric) ⇒ Array
See Numeric#divmod
.
|
# File 'numeric.c'
static VALUE
fix_divmod(VALUE x, VALUE y)
{
if (FIXNUM_P(y)) {
long div, mod;
fixdivmod(FIX2LONG(x), FIX2LONG(y), &div, &mod);
return rb_assoc_new(LONG2NUM(div), LONG2NUM(mod));
}
|
#even? ⇒ Boolean
Returns true
if fix is an even number.
|
# File 'numeric.c'
static VALUE
fix_even_p(VALUE num)
{
if (num & 2) {
return Qfalse;
}
|
#fdiv(numeric) ⇒ Float
Returns the floating point result of dividing fix by numeric.
654321.fdiv(13731) #=> 47.6528293642124
654321.fdiv(13731.24) #=> 47.6519964693647
|
# File 'numeric.c'
static VALUE
fix_fdiv(VALUE x, VALUE y)
{
if (FIXNUM_P(y)) {
return DBL2NUM((double)FIX2LONG(x) / (double)FIX2LONG(y));
}
|
#abs ⇒ Integer #magnitude ⇒ Integer
Returns the absolute value of fix.
-12345.abs #=> 12345
12345.abs #=> 12345
|
# File 'numeric.c'
static VALUE
fix_abs(VALUE fix)
{
long i = FIX2LONG(fix);
if (i < 0) i = -i;
return LONG2NUM(i);
}
|
#%(other) ⇒ Object #modulo(other) ⇒ Object
Returns fix
modulo other
. See numeric.divmod
for more information.
|
# File 'numeric.c'
static VALUE
fix_mod(VALUE x, VALUE y)
{
if (FIXNUM_P(y)) {
long mod;
fixdivmod(FIX2LONG(x), FIX2LONG(y), 0, &mod);
return LONG2NUM(mod);
}
|
#odd? ⇒ Boolean
Returns true
if fix is an odd number.
|
# File 'numeric.c'
static VALUE
fix_odd_p(VALUE num)
{
if (num & 2) {
return Qtrue;
}
|
#size ⇒ Fixnum
Returns the number of bytes in the machine representation of a Fixnum
.
1.size #=> 4
-1.size #=> 4
2147483647.size #=> 4
|
# File 'numeric.c'
static VALUE
fix_size(VALUE fix)
{
return INT2FIX(sizeof(long));
}
|
#next ⇒ Integer #succ ⇒ Integer
Returns the Integer
equal to int + 1.
1.next #=> 2
(-1).next #=> 0
|
# File 'numeric.c'
static VALUE
fix_succ(VALUE num)
{
long i = FIX2LONG(num) + 1;
return LONG2NUM(i);
}
|
#to_f ⇒ Float
Converts fix to a Float
.
|
# File 'numeric.c'
static VALUE
fix_to_f(VALUE num)
{
double val;
val = (double)FIX2LONG(num);
return DBL2NUM(val);
}
|
#to_s(base = 10) ⇒ String
Returns a string containing the representation of fix radix base (between 2 and 36).
12345.to_s #=> "12345"
12345.to_s(2) #=> "11000000111001"
12345.to_s(8) #=> "30071"
12345.to_s(10) #=> "12345"
12345.to_s(16) #=> "3039"
12345.to_s(36) #=> "9ix"
|
# File 'numeric.c'
static VALUE
fix_to_s(int argc, VALUE *argv, VALUE x)
{
int base;
if (argc == 0) base = 10;
else {
VALUE b;
rb_scan_args(argc, argv, "01", &b);
base = NUM2INT(b);
}
|
#zero? ⇒ Boolean
Returns true
if fix is zero.
|
# File 'numeric.c'
static VALUE
fix_zero_p(VALUE num)
{
if (FIX2LONG(num) == 0) {
return Qtrue;
}
|
#|(integer) ⇒ Object
Bitwise OR.
|
# File 'numeric.c'
static VALUE
fix_or(VALUE x, VALUE y)
{
long val;
if (!FIXNUM_P(y = bit_coerce(y))) {
return rb_big_or(y, x);
}
|
#~ ⇒ Integer
One's complement: returns a number where each bit is flipped.
|
# File 'numeric.c'
static VALUE
fix_rev(VALUE num)
{
return ~num | FIXNUM_FLAG;
}
|