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bcdice
(3.1.3)
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Documentation for bcdice (3.1.3)
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Namespace Listing A-Z
A
AFF2e
(BCDice::GameSystem)
AT
(BCDice::GameSystem::NinjaSlayer)
AceKillerGene
(BCDice::GameSystem)
AddDice
(BCDice::CommonCommand)
Airgetlamh
(BCDice::GameSystem)
AlchemiaStruggle
(BCDice::GameSystem)
Alsetto
(BCDice::GameSystem)
Alshard
(BCDice::GameSystem)
AlterRaise
(BCDice::GameSystem)
Amadeus
(BCDice::GameSystem)
Amadeus_Korean
(BCDice::GameSystem)
AngelGear
(BCDice::GameSystem)
AnimaAnimus
(BCDice::GameSystem)
Arianrhod
(BCDice::GameSystem)
Arithmetic
(BCDice)
ArithmeticEvaluator
(BCDice)
ArsMagica
(BCDice::GameSystem)
Avandner
(BCDice::GameSystem)
B
BBCommand
(BCDice::GameSystem::BeastBindTrinity)
BBN
(BCDice::GameSystem)
BCDice
BadLife
(BCDice::GameSystem)
BarabaraDice
(BCDice::CommonCommand)
BarnaKronika
(BCDice::GameSystem)
Base
(BCDice)
BattleTech
(BCDice::GameSystem)
BeastBindTrinity
(BCDice::GameSystem)
BeginningIdol
(BCDice::GameSystem)
BeginningIdol_Korean
(BCDice::GameSystem)
BinaryOp
(BCDice::CommonCommand::AddDice::Node)
BinaryOp
(BCDice::Arithmetic::Node)
BladeOfArcana
(BCDice::GameSystem)
BlindMythos
(BCDice::GameSystem)
BlockDelimiter
(BCDice::CommonCommand::Choice)
BloodCrusade
(BCDice::GameSystem)
BloodMoon
(BCDice::GameSystem)
BranchByDay
(BCDice::GameSystem::OneWayHeroics)
BranchByDayParity
(BCDice::GameSystem::OneWayHeroics)
BranchByElapsedDays
(BCDice::GameSystem::OneWayHeroics)
C
CREATE_ARMS_STRUCT
(BCDice::GameSystem::Satasupe)
Calc
(BCDice::CommonCommand)
CardRanker
(BCDice::GameSystem)
Category
(BCDice::DiceTable::SaiFicSkillTable)
ChainTable
(BCDice::GameSystem::Yggdrasill)
ChainTable
(BCDice::DiceTable)
ChaosFlare
(BCDice::GameSystem)
Checker
(BCDice::Deprecated)
Chill
(BCDice::GameSystem)
Chill3
(BCDice::GameSystem)
Choice
(BCDice::CommonCommand)
ClassMethods
(BCDice::GameSystem::SRS)
CodeLayerd
(BCDice::GameSystem)
ColossalHunter
(BCDice::GameSystem)
Comes
(BCDice::GameSystem)
Command
(BCDice::CommonCommand::RerollDice::Node)
Command
(BCDice::CommonCommand::BarabaraDice::Node)
Command
(BCDice)
Command
(BCDice::CommonCommand::AddDice::Node)
Command
(BCDice::CommonCommand::UpperDice::Node)
Command
(BCDice::CommonCommand::Calc::Node)
CommonCommand
(BCDice)
CompareResult
(BCDice::GameSystem::Cthulhu)
ConsumptionTable
(BCDice::GameSystem::LogHorizon)
Contest
(BCDice::GameSystem::CthulhuTech)
CrashWorld
(BCDice::GameSystem)
CriticalTable
(BCDice::GameSystem::Warhammer4)
Cthulhu
(BCDice::GameSystem)
Cthulhu7th
(BCDice::GameSystem)
Cthulhu7th_ChineseTraditional
(BCDice::GameSystem)
Cthulhu7th_Korean
(BCDice::GameSystem)
CthulhuTech
(BCDice::GameSystem)
Cthulhu_ChineseTraditional
(BCDice::GameSystem)
Cthulhu_Korean
(BCDice::GameSystem)
D
D66Dice
(BCDice::CommonCommand)
D66GridTable
(BCDice::DiceTable)
D66ParityTable
(BCDice::DiceTable)
D66RangeTable
(BCDice::DiceTable)
D66SortType
(BCDice)
D66Table
(BCDice::DiceTable)
D66Table
(BCDice::GameSystem::FilledWith)
DX
(BCDice::GameSystem::DoubleCross_Korean)
DX
(BCDice::GameSystem::DoubleCross)
DarkBlaze
(BCDice::GameSystem)
DarkDaysDrive
(BCDice::GameSystem)
DarkSouls
(BCDice::GameSystem)
DeadlineHeroes
(BCDice::GameSystem)
DeathChart
(BCDice::GameSystem::DeadlineHeroes)
DemonParasite
(BCDice::GameSystem)
Deprecated
(BCDice)
DesperateRun
(BCDice::GameSystem)
DetailedRandResult
(BCDice::Randomizer)
DetatokoSaga
(BCDice::GameSystem)
DetatokoSaga_Korean
(BCDice::GameSystem)
Dice
(BCDice::CommonCommand::BarabaraDice::Node)
Dice
(BCDice::CommonCommand::RerollDice::Node)
Dice
(BCDice::CommonCommand::UpperDice::Node)
DiceBot
(BCDice::GameSystem)
DiceOfTheDead
(BCDice::GameSystem)
DiceRoll
(BCDice::CommonCommand::AddDice::Node)
DiceRollWithFilter
(BCDice::CommonCommand::AddDice::Node)
DiceTable
(BCDice)
Difficulty
(BCDice::GameSystem::FilledWith)
DivideBase
(BCDice::CommonCommand::AddDice::Node)
DivideBase
(BCDice::Arithmetic::Node)
DivideWithCeil
(BCDice::Arithmetic::Node)
DivideWithFloor
(BCDice::Arithmetic::Node)
DivideWithGameSystemDefault
(BCDice::CommonCommand::AddDice::Node)
DivideWithGameSystemDefault
(BCDice::Arithmetic::Node)
DivideWithRound
(BCDice::Arithmetic::Node)
DivideWithRoundingDown
(BCDice::CommonCommand::AddDice::Node)
DivideWithRoundingOff
(BCDice::CommonCommand::AddDice::Node)
DivideWithRoundingUp
(BCDice::CommonCommand::AddDice::Node)
DoubleCross
(BCDice::GameSystem)
DoubleCross_Korean
(BCDice::GameSystem)
Dracurouge
(BCDice::GameSystem)
Dracurouge_Korean
(BCDice::GameSystem)
DungeonTable
(BCDice::GameSystem::OneWayHeroics)
DungeonsAndDragons
(BCDice::GameSystem)
E
EL
(BCDice::GameSystem::NinjaSlayer)
EV
(BCDice::GameSystem::NinjaSlayer)
EarthDawn
(BCDice::GameSystem)
EarthDawn3
(BCDice::GameSystem)
EarthDawn4
(BCDice::GameSystem)
EclipsePhase
(BCDice::GameSystem)
Elric
(BCDice::GameSystem)
Elysion
(BCDice::GameSystem)
EmbryoMachine
(BCDice::GameSystem)
Emoklore
(BCDice::GameSystem)
EndBreaker
(BCDice::GameSystem)
EtrianOdysseySRS
(BCDice::GameSystem)
EventTable
(BCDice::GameSystem::FilledWith)
ExpansionTreasureTable
(BCDice::GameSystem::LogHorizon)
F
FW
(BCDice::GameSystem::FilledWith)
FallenAfterTable
(BCDice::GameSystem::MagicaLogia)
Fiasco
(BCDice::GameSystem)
Fiasco_Korean
(BCDice::GameSystem)
FilledWith
(BCDice::GameSystem)
Filter
(BCDice::CommonCommand::AddDice::Node::DiceRollWithFilter)
Format
(BCDice)
FullAuto
(BCDice::GameSystem::Cthulhu7th)
FullMetalPanic
(BCDice::GameSystem)
FutariSousa
(BCDice::GameSystem)
FutariSousa_Korean
(BCDice::GameSystem)
G
GURPS
(BCDice::GameSystem)
GameSystem
(BCDice)
Garako
(BCDice::GameSystem)
GardenOrder
(BCDice::GameSystem)
GehennaAn
(BCDice::GameSystem)
GeishaGirlwithKatana
(BCDice::GameSystem)
GoblinSlayer
(BCDice::GameSystem)
GoldFlow
(BCDice::GameSystem::OneWayHeroics)
GoldenSkyStories
(BCDice::GameSystem)
Gorilla
(BCDice::GameSystem)
GranCrest
(BCDice::GameSystem)
Gundog
(BCDice::GameSystem)
GundogRevised
(BCDice::GameSystem)
GundogZero
(BCDice::GameSystem)
GurpsFW
(BCDice::GameSystem)
H
HarnMaster
(BCDice::GameSystem)
HatsuneMiku
(BCDice::GameSystem)
HeroNameBaseChart
(BCDice::GameSystem::DeadlineHeroes)
HeroNameElementChart
(BCDice::GameSystem::DeadlineHeroes)
HeroineTreasureTable
(BCDice::GameSystem::LogHorizon)
Hieizan
(BCDice::GameSystem)
HitPart
(BCDice::GameSystem::BattleTech)
HouraiGakuen
(BCDice::GameSystem)
HuntersMoon
(BCDice::GameSystem)
I
Illusio
(BCDice::GameSystem)
ImplicitSidesDiceRoll
(BCDice::CommonCommand::AddDice::Node)
InfiniteBabeL
(BCDice::GameSystem)
InfiniteFantasia
(BCDice::GameSystem)
Insane
(BCDice::GameSystem)
Insane_Korean
(BCDice::GameSystem)
Item
(BCDice::DiceTable::RangeTable)
ItemFeature
(BCDice::GameSystem::MeikyuKingdomBasic)
ItemFeaturesTable
(BCDice::GameSystem::MeikyuKingdomBasic)
IthaWenUa
(BCDice::GameSystem)
J
JamesBond
(BCDice::GameSystem)
JekyllAndHyde
(BCDice::GameSystem)
JuinKansen
(BCDice::GameSystem)
K
Kamigakari
(BCDice::GameSystem)
Kamigakari_Korean
(BCDice::GameSystem)
KanColle
(BCDice::GameSystem)
KemonoNoMori
(BCDice::GameSystem)
KillDeathBusiness
(BCDice::GameSystem)
KillDeathBusiness_Korean
(BCDice::GameSystem)
KurayamiCrying
(BCDice::GameSystem)
L
Lexer
(BCDice::CommonCommand)
Lexer
(BCDice::Command)
LiveraDoll
(BCDice::GameSystem)
LogHorizon
(BCDice::GameSystem)
LogHorizon_Korean
(BCDice::GameSystem)
LostRecord
(BCDice::GameSystem)
LostRoyal
(BCDice::GameSystem)
M
MMTable
(BCDice::GameSystem::MonotoneMuseum)
MagicaLogia
(BCDice::GameSystem)
MagicaLogia_Korean
(BCDice::GameSystem)
MeikyuDays
(BCDice::GameSystem)
MeikyuKingdom
(BCDice::GameSystem)
MeikyuKingdomBasic
(BCDice::GameSystem)
MetalHead
(BCDice::GameSystem)
MetalHeadExtream
(BCDice::GameSystem)
MetallicGuardian
(BCDice::GameSystem)
MonotoneMuseum
(BCDice::GameSystem)
MonotoneMuseum_Korean
(BCDice::GameSystem)
MoveToTable
(BCDice::GameSystem::OneWayHeroics)
MoveToTableWithDay
(BCDice::GameSystem::OneWayHeroics)
N
NSSQ
(BCDice::GameSystem)
Nechronica
(BCDice::GameSystem)
Nechronica_Korean
(BCDice::GameSystem)
Negate
(BCDice::CommonCommand::AddDice::Node)
Negative
(BCDice::Arithmetic::Node)
NeverCloud
(BCDice::GameSystem)
NightWizard
(BCDice::GameSystem)
NightWizard3rd
(BCDice::GameSystem)
NightmareHunterDeep
(BCDice::GameSystem)
NinjaSlayer
(BCDice::GameSystem)
NjslyrBattle
(BCDice::GameSystem)
Node
(BCDice::CommonCommand::Calc)
Node
(BCDice::Arithmetic)
Node
(BCDice::CommonCommand::BarabaraDice)
Node
(BCDice::CommonCommand::AddDice)
Node
(BCDice::CommonCommand::RerollDice)
Node
(BCDice::CommonCommand::UpperDice)
Normalize
(BCDice)
Notation
(BCDice::CommonCommand::UpperDice::Node)
Notation
(BCDice::CommonCommand::BarabaraDice::Node)
Notation
(BCDice::CommonCommand::RerollDice::Node)
Nuekagami
(BCDice::GameSystem)
Number
(BCDice::Arithmetic::Node)
Number
(BCDice::CommonCommand::AddDice::Node)
O
OneWayHeroics
(BCDice::GameSystem)
OracleEngine
(BCDice::GameSystem)
OrgaRain
(BCDice::GameSystem)
Oukahoushin3rd
(BCDice::GameSystem)
P
Paradiso
(BCDice::GameSystem)
Paranoia
(BCDice::GameSystem)
ParanoiaRebooted
(BCDice::GameSystem)
ParasiteBlood
(BCDice::GameSystem)
Parenthesis
(BCDice::Arithmetic::Node)
Parenthesis
(BCDice::CommonCommand::AddDice::Node)
Parsed
(BCDice::GameSystem::NightWizard)
Parsed
(BCDice::Command)
Parsed2R6
(BCDice::GameSystem::NightWizard)
ParsedNW
(BCDice::GameSystem::NightWizard)
Parser
(BCDice::CommonCommand::BarabaraDice)
Parser
(BCDice::CommonCommand::UpperDice)
Parser
(BCDice::CommonCommand::AddDice)
Parser
(BCDice::Arithmetic)
Parser
(BCDice::CommonCommand::RerollDice)
Parser
(BCDice::Command)
Parser
(BCDice::CommonCommand::Calc)
Pathfinder
(BCDice::GameSystem)
Peekaboo
(BCDice::GameSystem)
Pendragon
(BCDice::GameSystem)
PhantasmAdventure
(BCDice::GameSystem)
Postman
(BCDice::GameSystem)
Preprocessor
(BCDice)
PulpCthulhu
(BCDice::GameSystem)
R
REPL
(BCDice)
Raisondetre
(BCDice::GameSystem)
RandResult
(BCDice::CommonCommand::AddDice::Randomizer)
RandomEventTable
(BCDice::GameSystem::OneWayHeroics)
Randomizer
(BCDice::CommonCommand::AddDice)
Randomizer
(BCDice)
RangeTable
(BCDice::DiceTable)
RatingLexer
(BCDice::GameSystem::SwordWorld)
RatingParsed
(BCDice::GameSystem::SwordWorld)
RatingParser
(BCDice::GameSystem::SwordWorld)
RealNameChart
(BCDice::GameSystem::DeadlineHeroes)
RecordOfLodossWar
(BCDice::GameSystem)
RecordOfSteam
(BCDice::GameSystem)
Repeat
(BCDice::CommonCommand)
RerollCondition
(BCDice::CommonCommand::RerollDice::Node)
RerollDice
(BCDice::CommonCommand)
Result
(BCDice::CommonCommand::BarabaraDice)
Result
(BCDice)
ResultLevel
(BCDice::GameSystem::Cthulhu7th)
RokumonSekai2
(BCDice::GameSystem)
RoleMaster
(BCDice::GameSystem)
RollResult
(BCDice::DiceTable)
RollResult
(BCDice::DiceTable::RangeTable)
Rollable
(BCDice::GameSystem::Cthulhu7th)
RoundType
(BCDice)
Row
(BCDice::GameSystem::FilledWith)
RuinBreakers
(BCDice::GameSystem)
RuneQuest
(BCDice::GameSystem)
RyuTuber
(BCDice::GameSystem)
Ryutama
(BCDice::GameSystem)
S
SPTable
(BCDice::GameSystem::SteamPunkers)
SRS
(BCDice::GameSystem)
SRSRollNode
(BCDice::GameSystem::SRS)
SaiFicSkillTable
(BCDice::DiceTable)
SamsaraBallad
(BCDice::GameSystem)
Satasupe
(BCDice::GameSystem)
ScreamHighSchool
(BCDice::GameSystem)
SevenFortressMobius
(BCDice::GameSystem)
ShadowRun
(BCDice::GameSystem)
ShadowRun4
(BCDice::GameSystem)
ShadowRun5
(BCDice::GameSystem)
SharedFantasia
(BCDice::GameSystem)
ShinMegamiTenseiKakuseihen
(BCDice::GameSystem)
ShinkuuGakuen
(BCDice::GameSystem)
ShinobiGami
(BCDice::GameSystem)
ShoujoTenrankai
(BCDice::GameSystem)
Side
(BCDice::GameSystem::Fiasco)
Skill
(BCDice::DiceTable::SaiFicSkillTable)
SkillExpandTable
(BCDice::GameSystem::MagicaLogia)
Skynauts
(BCDice::GameSystem)
StatusDown
(BCDice::GameSystem::OneWayHeroics)
SteamPunkers
(BCDice::GameSystem)
StellarKnights
(BCDice::GameSystem)
SterileLife
(BCDice::GameSystem)
StrangeAbilityTable1
(BCDice::GameSystem::HuntersMoon)
StrangeAbilityTable2
(BCDice::GameSystem::HuntersMoon)
StrangerOfSwordCity
(BCDice::GameSystem)
StratoShout
(BCDice::GameSystem)
StratoShout_Korean
(BCDice::GameSystem)
Strave
(BCDice::GameSystem)
SwordWorld
(BCDice::GameSystem)
SwordWorld2_0
(BCDice::GameSystem)
SwordWorld2_5
(BCDice::GameSystem)
T
TGTable
(BCDice::GameSystem::TwilightGunsmoke)
Table
(BCDice::DiceTable)
Test
(BCDice::GameSystem::CthulhuTech)
TherapieSein
(BCDice::GameSystem)
TokumeiTenkousei
(BCDice::GameSystem)
TokyoGhostResearch
(BCDice::GameSystem)
TokyoNova
(BCDice::GameSystem)
TooManyRandsError
(BCDice)
Torg
(BCDice::GameSystem)
Torg1_5
(BCDice::GameSystem)
TorgEternity
(BCDice::GameSystem)
TranscendentTest
(BCDice::GameSystem::SwordWorld2_0)
Translate
(BCDice)
TreasureTable
(BCDice::GameSystem::LogHorizon)
TrinitySeven
(BCDice::GameSystem)
TunnelsAndTrolls
(BCDice::GameSystem)
Tuple
(BCDice::GameSystem::GURPS)
TwilightGunsmoke
(BCDice::GameSystem)
U
UndecidedTarget
(BCDice::CommonCommand::AddDice::Node)
UnexpectedTableSize
(BCDice::GameSystem::SteamPunkers)
UnknownXRMError
(BCDice::GameSystem::BattleTech)
UnsungDuet
(BCDice::GameSystem)
UpperDice
(BCDice::CommonCommand)
UserDefinedDiceTable
(BCDice)
Utakaze
(BCDice::GameSystem)
V
ValueGroup
(BCDice::GameSystem::DoubleCross)
VampireTheMasquerade5th
(BCDice::GameSystem)
Version
(BCDice::CommonCommand)
Villaciel
(BCDice::GameSystem)
W
WARPS
(BCDice::GameSystem)
WaresBlade
(BCDice::GameSystem)
Warhammer
(BCDice::GameSystem)
Warhammer4
(BCDice::GameSystem)
WitchQuest
(BCDice::GameSystem)
WorldOfDarkness
(BCDice::GameSystem)
Y
YankeeYogSothoth
(BCDice::GameSystem)
YearTable
(BCDice::GameSystem::Dracurouge)
YearZeroEngine
(BCDice::GameSystem)
YggTable
(BCDice::GameSystem::Yggdrasill)
Yggdrasill
(BCDice::GameSystem)
Z
ZettaiReido
(BCDice::GameSystem)